Make ifs and asserts tail-recursive
The local Value object prevented g++ from making a tail call. Not clear why. In any case, not using a temporary makes g++ do the tail call.
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4badd7ed17
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2 changed files with 11 additions and 4 deletions
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@ -480,9 +480,8 @@ void EvalState::eval(Expr * e, Value & v)
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}
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}
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inline bool EvalState::evalBool(Env & env, Expr * e)
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inline bool EvalState::evalBool(Env & env, Expr * e, Value & v)
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{
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{
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Value v;
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e->eval(*this, env, v);
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e->eval(*this, env, v);
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if (v.type != tBool)
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if (v.type != tBool)
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throwTypeError("value is %1% while a Boolean was expected", v);
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throwTypeError("value is %1% while a Boolean was expected", v);
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@ -490,6 +489,13 @@ inline bool EvalState::evalBool(Env & env, Expr * e)
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}
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}
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inline bool EvalState::evalBool(Env & env, Expr * e)
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{
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Value v;
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return evalBool(env, e, v);
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}
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inline void EvalState::evalAttrs(Env & env, Expr * e, Value & v)
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inline void EvalState::evalAttrs(Env & env, Expr * e, Value & v)
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{
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{
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e->eval(*this, env, v);
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e->eval(*this, env, v);
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@ -838,13 +844,13 @@ void ExprWith::eval(EvalState & state, Env & env, Value & v)
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void ExprIf::eval(EvalState & state, Env & env, Value & v)
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void ExprIf::eval(EvalState & state, Env & env, Value & v)
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{
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{
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(state.evalBool(env, cond) ? then : else_)->eval(state, env, v);
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(state.evalBool(env, cond, v) ? then : else_)->eval(state, env, v);
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}
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}
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void ExprAssert::eval(EvalState & state, Env & env, Value & v)
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void ExprAssert::eval(EvalState & state, Env & env, Value & v)
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{
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{
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if (!state.evalBool(env, cond))
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if (!state.evalBool(env, cond, v))
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throwAssertionError("assertion failed at %1%", pos);
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throwAssertionError("assertion failed at %1%", pos);
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body->eval(state, env, v);
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body->eval(state, env, v);
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}
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}
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@ -145,6 +145,7 @@ public:
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/* Evaluation the expression, then verify that it has the expected
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/* Evaluation the expression, then verify that it has the expected
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type. */
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type. */
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inline bool evalBool(Env & env, Expr * e, Value & v);
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inline bool evalBool(Env & env, Expr * e);
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inline bool evalBool(Env & env, Expr * e);
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inline void evalAttrs(Env & env, Expr * e, Value & v);
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inline void evalAttrs(Env & env, Expr * e, Value & v);
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