Trim derivation-goal.hh
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1 changed files with 2 additions and 407 deletions
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#pragma once
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#include "machines.hh"
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#include "parsed-derivations.hh"
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#include "lock.hh"
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#include "local-store.hh"
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#include <memory>
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#include <algorithm>
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#include <iostream>
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#include <map>
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#include <sstream>
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#include <thread>
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#include <future>
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#include <chrono>
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#include <regex>
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#include <queue>
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#include "goal.hh"
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namespace nix {
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using std::map;
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/* Forward definition. */
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class Worker;
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struct HookInstance;
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/* A pointer to a goal. */
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struct Goal;
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class DerivationGoal;
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typedef std::shared_ptr<Goal> GoalPtr;
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typedef std::weak_ptr<Goal> WeakGoalPtr;
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struct CompareGoalPtrs {
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bool operator() (const GoalPtr & a, const GoalPtr & b) const;
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};
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/* Set of goals. */
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typedef set<GoalPtr, CompareGoalPtrs> Goals;
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typedef list<WeakGoalPtr> WeakGoals;
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/* A map of paths to goals (and the other way around). */
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typedef std::map<StorePath, WeakGoalPtr> WeakGoalMap;
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struct Goal : public std::enable_shared_from_this<Goal>
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{
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typedef enum {ecBusy, ecSuccess, ecFailed, ecNoSubstituters, ecIncompleteClosure} ExitCode;
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/* Backlink to the worker. */
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Worker & worker;
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/* Goals that this goal is waiting for. */
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Goals waitees;
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/* Goals waiting for this one to finish. Must use weak pointers
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here to prevent cycles. */
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WeakGoals waiters;
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/* Number of goals we are/were waiting for that have failed. */
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unsigned int nrFailed;
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/* Number of substitution goals we are/were waiting for that
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failed because there are no substituters. */
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unsigned int nrNoSubstituters;
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/* Number of substitution goals we are/were waiting for that
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failed because othey had unsubstitutable references. */
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unsigned int nrIncompleteClosure;
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/* Name of this goal for debugging purposes. */
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string name;
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/* Whether the goal is finished. */
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ExitCode exitCode;
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/* Exception containing an error message, if any. */
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std::optional<Error> ex;
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Goal(Worker & worker) : worker(worker)
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{
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nrFailed = nrNoSubstituters = nrIncompleteClosure = 0;
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exitCode = ecBusy;
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}
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virtual ~Goal()
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{
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trace("goal destroyed");
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}
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virtual void work() = 0;
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void addWaitee(GoalPtr waitee);
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virtual void waiteeDone(GoalPtr waitee, ExitCode result);
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virtual void handleChildOutput(int fd, const string & data)
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{
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abort();
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}
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virtual void handleEOF(int fd)
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{
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abort();
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}
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void trace(const FormatOrString & fs);
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string getName()
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{
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return name;
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}
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/* Callback in case of a timeout. It should wake up its waiters,
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get rid of any running child processes that are being monitored
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by the worker (important!), etc. */
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virtual void timedOut(Error && ex) = 0;
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virtual string key() = 0;
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void amDone(ExitCode result, std::optional<Error> ex = {});
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};
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typedef std::chrono::time_point<std::chrono::steady_clock> steady_time_point;
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/* A mapping used to remember for each child process to what goal it
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belongs, and file descriptors for receiving log data and output
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path creation commands. */
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struct Child
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{
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WeakGoalPtr goal;
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Goal * goal2; // ugly hackery
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set<int> fds;
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bool respectTimeouts;
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bool inBuildSlot;
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steady_time_point lastOutput; /* time we last got output on stdout/stderr */
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steady_time_point timeStarted;
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};
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/* The worker class. */
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class Worker
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{
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private:
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/* Note: the worker should only have strong pointers to the
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top-level goals. */
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/* The top-level goals of the worker. */
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Goals topGoals;
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/* Goals that are ready to do some work. */
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WeakGoals awake;
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/* Goals waiting for a build slot. */
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WeakGoals wantingToBuild;
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/* Child processes currently running. */
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std::list<Child> children;
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/* Number of build slots occupied. This includes local builds and
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substitutions but not remote builds via the build hook. */
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unsigned int nrLocalBuilds;
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/* Maps used to prevent multiple instantiations of a goal for the
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same derivation / path. */
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WeakGoalMap derivationGoals;
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WeakGoalMap substitutionGoals;
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/* Goals waiting for busy paths to be unlocked. */
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WeakGoals waitingForAnyGoal;
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/* Goals sleeping for a few seconds (polling a lock). */
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WeakGoals waitingForAWhile;
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/* Last time the goals in `waitingForAWhile' where woken up. */
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steady_time_point lastWokenUp;
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/* Cache for pathContentsGood(). */
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std::map<StorePath, bool> pathContentsGoodCache;
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public:
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const Activity act;
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const Activity actDerivations;
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const Activity actSubstitutions;
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/* Set if at least one derivation had a BuildError (i.e. permanent
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failure). */
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bool permanentFailure;
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/* Set if at least one derivation had a timeout. */
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bool timedOut;
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/* Set if at least one derivation fails with a hash mismatch. */
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bool hashMismatch;
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/* Set if at least one derivation is not deterministic in check mode. */
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bool checkMismatch;
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LocalStore & store;
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std::unique_ptr<HookInstance> hook;
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uint64_t expectedBuilds = 0;
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uint64_t doneBuilds = 0;
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uint64_t failedBuilds = 0;
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uint64_t runningBuilds = 0;
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uint64_t expectedSubstitutions = 0;
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uint64_t doneSubstitutions = 0;
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uint64_t failedSubstitutions = 0;
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uint64_t runningSubstitutions = 0;
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uint64_t expectedDownloadSize = 0;
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uint64_t doneDownloadSize = 0;
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uint64_t expectedNarSize = 0;
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uint64_t doneNarSize = 0;
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/* Whether to ask the build hook if it can build a derivation. If
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it answers with "decline-permanently", we don't try again. */
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bool tryBuildHook = true;
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Worker(LocalStore & store);
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~Worker();
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/* Make a goal (with caching). */
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/* derivation goal */
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private:
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std::shared_ptr<DerivationGoal> makeDerivationGoalCommon(
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const StorePath & drvPath, const StringSet & wantedOutputs,
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std::function<std::shared_ptr<DerivationGoal>()> mkDrvGoal);
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public:
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std::shared_ptr<DerivationGoal> makeDerivationGoal(
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const StorePath & drvPath,
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const StringSet & wantedOutputs, BuildMode buildMode = bmNormal);
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std::shared_ptr<DerivationGoal> makeBasicDerivationGoal(
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const StorePath & drvPath, const BasicDerivation & drv,
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const StringSet & wantedOutputs, BuildMode buildMode = bmNormal);
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/* substitution goal */
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GoalPtr makeSubstitutionGoal(const StorePath & storePath, RepairFlag repair = NoRepair, std::optional<ContentAddress> ca = std::nullopt);
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/* Remove a dead goal. */
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void removeGoal(GoalPtr goal);
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/* Wake up a goal (i.e., there is something for it to do). */
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void wakeUp(GoalPtr goal);
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/* Return the number of local build and substitution processes
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currently running (but not remote builds via the build
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hook). */
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unsigned int getNrLocalBuilds();
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/* Registers a running child process. `inBuildSlot' means that
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the process counts towards the jobs limit. */
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void childStarted(GoalPtr goal, const set<int> & fds,
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bool inBuildSlot, bool respectTimeouts);
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/* Unregisters a running child process. `wakeSleepers' should be
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false if there is no sense in waking up goals that are sleeping
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because they can't run yet (e.g., there is no free build slot,
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or the hook would still say `postpone'). */
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void childTerminated(Goal * goal, bool wakeSleepers = true);
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/* Put `goal' to sleep until a build slot becomes available (which
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might be right away). */
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void waitForBuildSlot(GoalPtr goal);
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/* Wait for any goal to finish. Pretty indiscriminate way to
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wait for some resource that some other goal is holding. */
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void waitForAnyGoal(GoalPtr goal);
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/* Wait for a few seconds and then retry this goal. Used when
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waiting for a lock held by another process. This kind of
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polling is inefficient, but POSIX doesn't really provide a way
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to wait for multiple locks in the main select() loop. */
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void waitForAWhile(GoalPtr goal);
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/* Loop until the specified top-level goals have finished. */
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void run(const Goals & topGoals);
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/* Wait for input to become available. */
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void waitForInput();
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unsigned int exitStatus();
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/* Check whether the given valid path exists and has the right
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contents. */
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bool pathContentsGood(const StorePath & path);
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void markContentsGood(const StorePath & path);
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void updateProgress()
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{
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actDerivations.progress(doneBuilds, expectedBuilds + doneBuilds, runningBuilds, failedBuilds);
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actSubstitutions.progress(doneSubstitutions, expectedSubstitutions + doneSubstitutions, runningSubstitutions, failedSubstitutions);
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act.setExpected(actFileTransfer, expectedDownloadSize + doneDownloadSize);
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act.setExpected(actCopyPath, expectedNarSize + doneNarSize);
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}
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};
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typedef enum {rpAccept, rpDecline, rpPostpone} HookReply;
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class SubstitutionGoal;
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/* Unless we are repairing, we don't both to test validity and just assume it,
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so the choices are `Absent` or `Valid`. */
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enum struct PathStatus {
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void timedOut(Error && ex) override;
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string key() override
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{
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/* Ensure that derivations get built in order of their name,
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i.e. a derivation named "aardvark" always comes before
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"baboon". And substitution goals always happen before
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derivation goals (due to "b$"). */
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return "b$" + std::string(drvPath.name()) + "$" + worker.store.printStorePath(drvPath);
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}
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string key() override;
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void work() override;
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StorePathSet exportReferences(const StorePathSet & storePaths);
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};
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class SubstitutionGoal : public Goal
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{
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friend class Worker;
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private:
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/* The store path that should be realised through a substitute. */
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StorePath storePath;
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/* The path the substituter refers to the path as. This will be
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* different when the stores have different names. */
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std::optional<StorePath> subPath;
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/* The remaining substituters. */
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std::list<ref<Store>> subs;
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/* The current substituter. */
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std::shared_ptr<Store> sub;
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/* Whether a substituter failed. */
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bool substituterFailed = false;
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/* Path info returned by the substituter's query info operation. */
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std::shared_ptr<const ValidPathInfo> info;
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/* Pipe for the substituter's standard output. */
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Pipe outPipe;
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/* The substituter thread. */
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std::thread thr;
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std::promise<void> promise;
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/* Whether to try to repair a valid path. */
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RepairFlag repair;
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/* Location where we're downloading the substitute. Differs from
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storePath when doing a repair. */
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Path destPath;
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std::unique_ptr<MaintainCount<uint64_t>> maintainExpectedSubstitutions,
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maintainRunningSubstitutions, maintainExpectedNar, maintainExpectedDownload;
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typedef void (SubstitutionGoal::*GoalState)();
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GoalState state;
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/* Content address for recomputing store path */
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std::optional<ContentAddress> ca;
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public:
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SubstitutionGoal(const StorePath & storePath, Worker & worker, RepairFlag repair = NoRepair, std::optional<ContentAddress> ca = std::nullopt);
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~SubstitutionGoal();
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void timedOut(Error && ex) override { abort(); };
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string key() override
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{
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/* "a$" ensures substitution goals happen before derivation
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goals. */
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return "a$" + std::string(storePath.name()) + "$" + worker.store.printStorePath(storePath);
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}
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void work() override;
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/* The states. */
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void init();
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void tryNext();
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void gotInfo();
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void referencesValid();
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void tryToRun();
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void finished();
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/* Callback used by the worker to write to the log. */
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void handleChildOutput(int fd, const string & data) override;
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void handleEOF(int fd) override;
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StorePath getStorePath() { return storePath; }
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};
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struct HookInstance
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{
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/* Pipes for talking to the build hook. */
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Pipe toHook;
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/* Pipe for the hook's standard output/error. */
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Pipe fromHook;
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/* Pipe for the builder's standard output/error. */
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Pipe builderOut;
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/* The process ID of the hook. */
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Pid pid;
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FdSink sink;
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std::map<ActivityId, Activity> activities;
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HookInstance();
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~HookInstance();
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};
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void addToWeakGoals(WeakGoals & goals, GoalPtr p);
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}
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