Get rid of confusing std::optional<bool>
for validity
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parent
c4bf219b55
commit
6387550d58
1 changed files with 23 additions and 12 deletions
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@ -718,16 +718,25 @@ typedef enum {rpAccept, rpDecline, rpPostpone} HookReply;
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class SubstitutionGoal;
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/* Unless we are repairing, we don't both to test validity and just assume it,
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so the choices are `Absent` or `Valid`. */
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enum struct PathStatus {
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Corrupt,
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Absent,
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Valid,
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};
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struct InitialOutputStatus {
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StorePath path;
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/* The output optional indicates whether it's already valid; i.e. exists
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and is registered. If we're repairing, inner bool indicates whether the
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valid path is in fact not corrupt. Otherwise, the inner bool is always
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true (assumed no corruption). */
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std::optional<bool> valid;
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PathStatus status;
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/* Valid in the store, and additionally non-corrupt if we are repairing */
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bool isValid() const {
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return valid && *valid;
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return status == PathStatus::Valid;
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}
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/* Merely present, allowed to be corrupt */
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bool isPresent() const {
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return status == PathStatus::Corrupt
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|| status == PathStatus::Valid;
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}
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};
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@ -2148,10 +2157,10 @@ void DerivationGoal::startBuilder()
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: !needsHashRewrite()
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/* Can always use original path in sandbox */
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? status.known->path
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: !status.known->valid
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: !status.known->isPresent()
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/* If path doesn't yet exist can just use it */
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? status.known->path
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: buildMode != bmRepair && !*status.known->valid
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: buildMode != bmRepair && !status.known->isValid()
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/* If we aren't repairing we'll delete a corrupted path, so we
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can use original path */
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? status.known->path
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@ -2161,7 +2170,7 @@ void DerivationGoal::startBuilder()
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scratchOutputs.insert_or_assign(outputName, scratchPath);
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/* A non-removed corrupted path needs to be stored here, too */
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if (buildMode == bmRepair && !*status.known->valid)
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if (buildMode == bmRepair && !status.known->isValid())
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redirectedBadOutputs.insert(status.known->path);
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/* Substitute output placeholders with the scratch output paths.
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@ -4596,9 +4605,11 @@ void DerivationGoal::checkPathValidity()
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auto outputPath = *i.second;
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info.known = {
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.path = outputPath,
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.valid = !worker.store.isValidPath(outputPath)
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? std::optional<bool> {}
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: !checkHash || worker.pathContentsGood(outputPath),
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.status = !worker.store.isValidPath(outputPath)
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? PathStatus::Absent
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: !checkHash || worker.pathContentsGood(outputPath)
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? PathStatus::Valid
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: PathStatus::Corrupt,
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};
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}
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initialOutputs.insert_or_assign(i.first, info);
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