add concrete store examples, reword note on file system
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@ -4,11 +4,18 @@ A Nix store is a collection of [store objects](objects.md) and associated operat
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These store objects can hold arbitrary data, and Nix makes no distinction if they are used as build inputs, build results, or build plans.
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Store objects are accessible in a file system through [store paths](paths.md).
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Every store has a *store directory*, which contains that store’s objects and is a prefix of their store paths.
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It defaults to `/nix/store`, but is in principle arbitrary.
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A Nix store allows to add and retrieve store objects.
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It can perform builds, that is, transform build inputs using instructions from the build plans into build outputs.
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It also keeps track of *references* between data and can therefore garbage-collect unused store objects.
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A Nix store can perform builds, that is, transform build inputs using instructions from the build plans into build outputs. It also keeps track of *references* between data and can therefore garbage-collect unused store objects.
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There exist different types of stores, which all follow this model.
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Examples:
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- store on the local file system
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- remote store accessible via SSH
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- binary cache store accessible via HTTP
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Every store with a file system representation has a *store directory*, which contains that store’s objects accessible through [store paths](paths.md).
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The store directory defaults to `/nix/store`, but is in principle arbitrary.
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## A Rosetta stone for the Nix store.
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