libstore: remove addToWeakGoals
under owner_less it's equivalent to insert(), only sometimes a little bit faster because it does not construct a weak_ptr if the goal is in the set already. this small difference in performance does not matter here and c++23 will make insert transparent anyway, so we can drop it Change-Id: I7cbd7d6e0daa95d67145ec58183162f6c4743b15
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3 changed files with 4 additions and 14 deletions
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@ -34,18 +34,10 @@ BuildResult Goal::getBuildResult(const DerivedPath & req) const {
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}
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void addToWeakGoals(WeakGoals & goals, GoalPtr p)
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{
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if (goals.find(p) != goals.end())
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return;
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goals.insert(p);
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}
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void Goal::addWaitee(GoalPtr waitee)
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{
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waitees.insert(waitee);
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addToWeakGoals(waitee->waiters, shared_from_this());
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waitee->waiters.insert(shared_from_this());
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}
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@ -175,6 +175,4 @@ public:
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virtual JobCategory jobCategory() const = 0;
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};
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void addToWeakGoals(WeakGoals & goals, GoalPtr p);
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}
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@ -163,7 +163,7 @@ void Worker::removeGoal(GoalPtr goal)
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void Worker::wakeUp(GoalPtr goal)
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{
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goal->trace("woken up");
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addToWeakGoals(awake, goal);
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awake.insert(goal);
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}
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@ -249,14 +249,14 @@ void Worker::waitForBuildSlot(GoalPtr goal)
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(isSubstitutionGoal && getNrSubstitutions() < settings.maxSubstitutionJobs))
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wakeUp(goal); /* we can do it right away */
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else
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addToWeakGoals(wantingToBuild, goal);
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wantingToBuild.insert(goal);
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}
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void Worker::waitForAWhile(GoalPtr goal)
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{
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debug("wait for a while");
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addToWeakGoals(waitingForAWhile, goal);
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waitingForAWhile.insert(goal);
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}
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