* More primops.
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5b72d8a749
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c3aa615a5f
4 changed files with 56 additions and 97 deletions
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@ -56,10 +56,12 @@ void run(Strings args)
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doTest("{ x = [ 1 2 ]; } == { x = [ 1 ] ++ [ 2 ]; }");
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doTest("1 != 1");
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doTest("true");
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doTest("builtins.true");
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doTest("true == false");
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doTest("__head [ 1 2 3 ]");
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doTest("__add 1 2");
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doTest("null");
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doTest("null");
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doTest("\"foo\"");
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doTest("let s = \"bar\"; in \"foo${s}\"");
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doTest("if true then 1 else 2");
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@ -67,9 +69,9 @@ void run(Strings args)
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doTest("if false || true then 1 else 2");
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doTest("let x = x; in if true || x then 1 else 2");
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doTest("/etc/passwd");
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doTest("import ./foo.nix");
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//doTest("import ./foo.nix");
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doTest("map (x: __add 1 x) [ 1 2 3 ]");
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doTest("map (__add 1) [ 1 2 3 ]");
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doTest("map (builtins.add 1) [ 1 2 3 ]");
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}
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@ -95,14 +95,26 @@ EvalState::EvalState() : baseEnv(allocEnv())
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}
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void EvalState::addConstant(const string & name, Value & v)
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{
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baseEnv.bindings[toATerm(name)] = v;
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string name2 = string(name, 0, 2) == "__" ? string(name, 2) : name;
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(*baseEnv.bindings[toATerm("builtins")].attrs)[toATerm(name2)] = v;
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nrValues += 2;
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}
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void EvalState::addPrimOp(const string & name,
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unsigned int arity, PrimOp primOp)
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{
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Value & v = baseEnv.bindings[toATerm(name)];
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nrValues++;
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Value v;
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v.type = tPrimOp;
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v.primOp.arity = arity;
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v.primOp.fun = primOp;
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baseEnv.bindings[toATerm(name)] = v;
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string name2 = string(name, 0, 2) == "__" ? string(name, 2) : name;
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(*baseEnv.bindings[toATerm("builtins")].attrs)[toATerm(name2)] = v;
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nrValues += 2;
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}
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@ -212,6 +224,14 @@ Env & EvalState::allocEnv()
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}
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void EvalState::mkList(Value & v, unsigned int length)
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{
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v.type = tList;
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v.list.length = length;
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v.list.elems = allocValues(length);
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}
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void EvalState::evalFile(const Path & path, Value & v)
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{
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startNest(nest, lvlTalkative, format("evaluating file `%1%'") % path);
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@ -349,9 +369,7 @@ void EvalState::eval(Env & env, Expr e, Value & v)
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}
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if (matchList(e, es)) {
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v.type = tList;
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v.list.length = ATgetLength(es);
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v.list.elems = allocValues(v.list.length);
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mkList(v, ATgetLength(es));
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for (unsigned int n = 0; n < v.list.length; ++n, es = ATgetNext(es))
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mkThunk(v.list.elems[n], env, ATgetFirst(es));
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return;
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@ -376,9 +394,7 @@ void EvalState::eval(Env & env, Expr e, Value & v)
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forceList(v1);
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Value v2; eval(env, e2, v2);
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forceList(v2);
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v.type = tList;
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v.list.length = v1.list.length + v2.list.length;
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v.list.elems = allocValues(v.list.length);
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mkList(v, v1.list.length + v2.list.length);
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/* !!! This loses sharing with the original lists. We could
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use a tCopy node, but that would use more memory. */
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for (unsigned int n = 0; n < v1.list.length; ++n)
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@ -196,6 +196,8 @@ private:
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void createBaseEnv();
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void addConstant(const string & name, Value & v);
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void addPrimOp(const string & name,
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unsigned int arity, PrimOp primOp);
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@ -210,6 +212,8 @@ public:
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/* Allocation primitives. */
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Value * allocValues(unsigned int count);
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Env & allocEnv();
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void mkList(Value & v, unsigned int length);
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};
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@ -20,63 +20,6 @@
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namespace nix {
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#if 0
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/*************************************************************
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* Constants
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*************************************************************/
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static Expr prim_builtins(EvalState & state, const ATermVector & args)
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{
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/* Return an attribute set containing all primops. This allows
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Nix expressions to test for new primops and take appropriate
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action if they're not available. For instance, rather than
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calling a primop `foo' directly, they could say `if builtins ?
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foo then builtins.foo ... else ...'. */
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ATermMap builtins(state.primOps.size());
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for (ATermMap::const_iterator i = state.primOps.begin();
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i != state.primOps.end(); ++i)
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{
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string name = aterm2String(i->key);
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if (string(name, 0, 2) == "__")
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name = string(name, 2);
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/* !!! should use makePrimOp here, I guess. */
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builtins.set(toATerm(name), makeAttrRHS(makeVar(i->key), makeNoPos()));
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}
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return makeAttrs(builtins);
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}
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/* Boolean constructors. */
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static Expr prim_true(EvalState & state, const ATermVector & args)
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{
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return eTrue;
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}
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static Expr prim_false(EvalState & state, const ATermVector & args)
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{
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return eFalse;
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}
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/* Return the null value. */
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static Expr prim_null(EvalState & state, const ATermVector & args)
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{
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return makeNull();
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}
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static Expr prim_currentTime(EvalState & state, const ATermVector & args)
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{
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return ATmake("Int(<int>)", time(0));
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}
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#endif
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/*************************************************************
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* Miscellaneous
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*************************************************************/
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@ -903,17 +846,17 @@ static void prim_head(EvalState & state, Value * * args, Value & v)
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}
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#if 0
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/* Return a list consisting of everything but the the first element of
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a list. */
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static Expr prim_tail(EvalState & state, const ATermVector & args)
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static void prim_tail(EvalState & state, Value * * args, Value & v)
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{
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ATermList list = evalList(state, args[0]);
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if (ATisEmpty(list))
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state.forceList(*args[0]);
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if (args[0]->list.length == 0)
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throw Error("`tail' called on an empty list");
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return makeList(ATgetNext(list));
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state.mkList(v, args[0]->list.length - 1);
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for (unsigned int n = 0; n < v.list.length; ++n)
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v.list.elems[n] = args[0]->list.elems[n + 1];
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}
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#endif
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/* Apply a function to every element of a list. */
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@ -922,9 +865,7 @@ static void prim_map(EvalState & state, Value * * args, Value & v)
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state.forceFunction(*args[0]);
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state.forceList(*args[1]);
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v.type = tList;
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v.list.length = args[1]->list.length;
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v.list.elems = state.allocValues(v.list.length);
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state.mkList(v, args[1]->list.length);
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for (unsigned int n = 0; n < v.list.length; ++n) {
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v.list.elems[n].type = tApp;
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@ -1121,28 +1062,26 @@ void EvalState::createBaseEnv()
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v.type = tAttrs;
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v.attrs = new Bindings;
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}
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/* Add global constants such as `true' to the base environment. */
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{ Value & v = baseEnv.bindings[toATerm("true")];
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mkBool(v, true);
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}
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{ Value & v = baseEnv.bindings[toATerm("false")];
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mkBool(v, false);
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}
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{ Value & v = baseEnv.bindings[toATerm("null")];
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v.type = tNull;
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}
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{ Value & v = (*baseEnv.bindings[toATerm("builtins")].attrs)[toATerm("currentSystem")];
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mkString(v, strdup(thisSystem.c_str()));
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}
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#if 0
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// Constants
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addPrimOp("__currentSystem", 0, prim_currentSystem);
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addPrimOp("__currentTime", 0, prim_currentTime);
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/* Add global constants such as `true' to the base environment. */
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Value v;
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mkBool(v, true);
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addConstant("true", v);
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mkBool(v, false);
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addConstant("false", v);
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v.type = tNull;
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addConstant("null", v);
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mkInt(v, time(0));
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addConstant("__currentTime", v);
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mkString(v, strdup(thisSystem.c_str()));
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addConstant("__currentSystem", v);
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// Miscellaneous
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#endif
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addPrimOp("import", 1, prim_import);
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#if 0
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addPrimOp("isNull", 1, prim_isNull);
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@ -1193,9 +1132,7 @@ void EvalState::createBaseEnv()
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addPrimOp("__isList", 1, prim_isList);
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#endif
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addPrimOp("__head", 1, prim_head);
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#if 0
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addPrimOp("__tail", 1, prim_tail);
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#endif
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addPrimOp("map", 2, prim_map);
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#if 0
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addPrimOp("__length", 1, prim_length);
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