GC_malloc -> GC_MALLOC
This makes it possible to build with -DGC_DEBUG.
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2 changed files with 3 additions and 9 deletions
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@ -83,7 +83,7 @@ inline void * allocBytes(size_t n)
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{
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{
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void * p;
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void * p;
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#if HAVE_BOEHMGC
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#if HAVE_BOEHMGC
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p = GC_malloc(n);
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p = GC_MALLOC(n);
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#else
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#else
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p = calloc(n, 1);
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p = calloc(n, 1);
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#endif
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#endif
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@ -21,12 +21,6 @@
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#include <gc/gc.h>
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#include <gc/gc.h>
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#include <gc/gc_cpp.h>
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#include <gc/gc_cpp.h>
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#define NEW new (UseGC)
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#else
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#define NEW new
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#endif
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#endif
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@ -37,7 +31,7 @@ static char * dupString(const char * s)
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{
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{
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char * t;
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char * t;
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#if HAVE_BOEHMGC
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#if HAVE_BOEHMGC
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t = GC_strdup(s);
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t = GC_STRDUP(s);
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#else
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#else
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t = strdup(s);
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t = strdup(s);
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#endif
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#endif
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@ -446,7 +440,7 @@ Value * EvalState::addPrimOp(const string & name,
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string name2 = string(name, 0, 2) == "__" ? string(name, 2) : name;
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string name2 = string(name, 0, 2) == "__" ? string(name, 2) : name;
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Symbol sym = symbols.create(name2);
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Symbol sym = symbols.create(name2);
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v->type = tPrimOp;
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v->type = tPrimOp;
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v->primOp = NEW PrimOp(primOp, arity, sym);
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v->primOp = new PrimOp(primOp, arity, sym);
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staticBaseEnv.vars[symbols.create(name)] = baseEnvDispl;
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staticBaseEnv.vars[symbols.create(name)] = baseEnvDispl;
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baseEnv.values[baseEnvDispl++] = v;
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baseEnv.values[baseEnvDispl++] = v;
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baseEnv.values[0]->attrs->push_back(Attr(sym, v));
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baseEnv.values[0]->attrs->push_back(Attr(sym, v));
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