Merge changes I07d2da41,I864d7340,I86612c64 into main
* changes: Change error messages about 'invalid paths' to 'path does not exist'. Add a clearer error message for InvalidPathError during evaluation Harmonise the Store::queryPathInfoUncached interface
This commit is contained in:
commit
dd70044cde
9 changed files with 55 additions and 25 deletions
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@ -47,12 +47,16 @@ MakeError(MissingArgumentError, EvalError);
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MakeError(RestrictedPathError, Error);
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MakeError(InfiniteRecursionError, EvalError);
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/**
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* Represents an exception due to an invalid path; that is, it does not exist.
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* It corresponds to `!Store::validPath()`.
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*/
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struct InvalidPathError : public EvalError
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{
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public:
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Path path;
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InvalidPathError(EvalState & state, const Path & path)
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: EvalError(state, "path '%s' is not valid", path)
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: EvalError(state, "path '%s' did not exist in the store during evaluation", path)
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{
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}
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};
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@ -383,7 +383,8 @@ void prim_exec(EvalState & state, const PosIdx pos, Value * * args, Value & v)
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try {
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auto _ = state.realiseContext(context); // FIXME: Handle CA derivations
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} catch (InvalidPathError & e) {
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state.error<EvalError>("cannot execute '%1%', since path '%2%' is not valid", program, e.path).atPos(pos).debugThrow();
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e.addTrace(state.positions[pos], "while realising the context for builtins.exec");
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throw;
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}
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auto output = runProgram(program, true, commandArgs);
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@ -170,7 +170,7 @@ ref<const ValidPathInfo> BinaryCacheStore::addToStoreCommon(
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if (ref != info.path)
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queryPathInfo(ref);
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} catch (InvalidPath &) {
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throw Error("cannot add '%s' to the binary cache because the reference '%s' is not valid",
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throw Error("cannot add '%s' to the binary cache because the reference '%s' does not exist",
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printStorePath(info.path), printStorePath(ref));
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}
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@ -361,7 +361,7 @@ std::shared_ptr<const ValidPathInfo> BinaryCacheStore::queryPathInfoUncached(con
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auto data = getFile(narInfoFile);
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if (!data) return {};
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if (!data) return nullptr;
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stats.narInfoRead++;
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@ -23,7 +23,7 @@ struct LocalStoreAccessor : public FSAccessor
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{
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auto storePath = store->toStorePath(path).first;
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if (requireValidPath && !store->isValidPath(storePath))
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throw InvalidPath("path '%1%' is not a valid store path", store->printStorePath(storePath));
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throw InvalidPath("path '%1%' does not exist in the store", store->printStorePath(storePath));
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return store->getRealStoreDir() + std::string(path, store->storeDir.size());
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}
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@ -81,7 +81,7 @@ ref<FSAccessor> LocalFSStore::getFSAccessor()
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void LocalFSStore::narFromPath(const StorePath & path, Sink & sink)
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{
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if (!isValidPath(path))
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throw Error("path '%s' is not valid", printStorePath(path));
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throw Error("path '%s' does not exist in store", printStorePath(path));
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dumpPath(getRealStoreDir() + std::string(printStorePath(path), storeDir.size()), sink);
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}
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@ -899,7 +899,7 @@ std::shared_ptr<const ValidPathInfo> LocalStore::queryPathInfoInternal(State & s
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auto useQueryPathInfo(state.stmts->QueryPathInfo.use()(printStorePath(path)));
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if (!useQueryPathInfo.next())
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return std::shared_ptr<ValidPathInfo>();
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return nullptr;
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auto id = useQueryPathInfo.getInt(0);
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@ -907,7 +907,7 @@ std::shared_ptr<const ValidPathInfo> LocalStore::queryPathInfoInternal(State & s
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try {
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narHash = Hash::parseAnyPrefixed(useQueryPathInfo.getStr(1));
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} catch (BadHash & e) {
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throw Error("invalid-path entry for '%s': %s", printStorePath(path), e.what());
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throw BadStorePath("bad hash in store path '%s': %s", printStorePath(path), e.what());
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}
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auto info = std::make_shared<ValidPathInfo>(path, narHash);
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@ -957,8 +957,8 @@ void LocalStore::updatePathInfo(State & state, const ValidPathInfo & info)
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uint64_t LocalStore::queryValidPathId(State & state, const StorePath & path)
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{
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auto use(state.stmts->QueryPathInfo.use()(printStorePath(path)));
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if (!use.next())
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throw InvalidPath("path '%s' is not valid", printStorePath(path));
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if (!use.next()) // TODO: I guess if SQLITE got corrupted..?
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throw InvalidPath("path '%s' does not exist", printStorePath(path));
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return use.getInt(0);
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}
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@ -55,7 +55,7 @@ std::pair<ref<FSAccessor>, Path> RemoteFSAccessor::fetch(const Path & path_, boo
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auto [storePath, restPath] = store->toStorePath(path);
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if (requireValidPath && !store->isValidPath(storePath))
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throw InvalidPath("path '%1%' is not a valid store path", store->printStorePath(storePath));
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throw InvalidPath("path '%1%' does not exist in remote store", store->printStorePath(storePath));
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auto i = nars.find(std::string(storePath.hashPart()));
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if (i != nars.end()) return {i->second, restPath};
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@ -309,14 +309,14 @@ std::shared_ptr<const ValidPathInfo> RemoteStore::queryPathInfoUncached(const St
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try {
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conn.processStderr();
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} catch (Error & e) {
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// Ugly backwards compatibility hack.
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// Ugly backwards compatibility hack. TODO(fj#325): remove.
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if (e.msg().find("is not valid") != std::string::npos)
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throw InvalidPath(std::move(e.info()));
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return nullptr;
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throw;
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}
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if (GET_PROTOCOL_MINOR(conn->daemonVersion) >= 17) {
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bool valid; conn->from >> valid;
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if (!valid) throw InvalidPath("path '%s' is not valid", printStorePath(path));
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if (!valid) return nullptr;
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}
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return std::make_shared<ValidPathInfo>(
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StorePath{path},
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@ -666,11 +666,19 @@ bool Store::isValidPathUncached(const StorePath & path)
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}
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static bool goodStorePath(const StorePath & expected, const StorePath & actual)
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static void ensureGoodStorePath(Store * store, const StorePath & expected, const StorePath & actual)
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{
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return
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expected.hashPart() == actual.hashPart()
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&& (expected.name() == Store::MissingName || expected.name() == actual.name());
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if (expected.hashPart() != actual.hashPart()) {
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throw Error(
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"the queried store path hash '%s' did not match expected '%s' while querying the store path '%s'",
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expected.hashPart(), actual.hashPart(), store->printStorePath(expected)
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);
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} else if (expected.name() != Store::MissingName && expected.name() != actual.name()) {
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throw Error(
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"the queried store path name '%s' did not match expected '%s' while querying the store path '%s'",
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expected.name(), actual.name(), store->printStorePath(expected)
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);
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}
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}
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@ -683,7 +691,7 @@ ref<const ValidPathInfo> Store::queryPathInfo(const StorePath & storePath)
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if (res && res->isKnownNow()) {
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stats.narInfoReadAverted++;
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if (!res->didExist())
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throw InvalidPath("path '%s' is not valid", printStorePath(storePath));
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throw InvalidPath("path '%s' does not exist in the store", printStorePath(storePath));
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return ref<const ValidPathInfo>(res->value);
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}
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}
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@ -696,27 +704,31 @@ ref<const ValidPathInfo> Store::queryPathInfo(const StorePath & storePath)
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auto state_(state.lock());
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state_->pathInfoCache.upsert(std::string(storePath.to_string()),
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res.first == NarInfoDiskCache::oInvalid ? PathInfoCacheValue{} : PathInfoCacheValue{ .value = res.second });
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if (res.first == NarInfoDiskCache::oInvalid ||
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!goodStorePath(storePath, res.second->path))
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throw InvalidPath("path '%s' is not valid", printStorePath(storePath));
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if (res.first == NarInfoDiskCache::oInvalid)
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throw InvalidPath("path '%s' does not exist in the store", printStorePath(storePath));
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}
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return ref<const ValidPathInfo>(res.second);
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}
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}
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auto info = queryPathInfoUncached(storePath);
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if (info) {
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// first, before we cache anything, check that the store gave us valid data.
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ensureGoodStorePath(this, storePath, info->path);
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}
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if (diskCache)
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if (diskCache) {
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diskCache->upsertNarInfo(getUri(), hashPart, info);
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}
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{
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auto state_(state.lock());
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state_->pathInfoCache.upsert(std::string(storePath.to_string()), PathInfoCacheValue { .value = info });
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}
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if (!info || !goodStorePath(storePath, info->path)) {
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if (!info) {
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stats.narInfoMissing++;
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throw InvalidPath("path '%s' is not valid", printStorePath(storePath));
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throw InvalidPath("path '%s' does not exist in the store", printStorePath(storePath));
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}
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return ref<const ValidPathInfo>(info);
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@ -62,10 +62,18 @@ MakeError(SubstError, Error);
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* denotes a permanent build failure
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*/
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MakeError(BuildError, Error);
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/**
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* denotes that a path in the store did not exist (but it could, had it
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* been put there, i.e. it is still legal).
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*/
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MakeError(InvalidPath, Error);
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MakeError(Unsupported, Error);
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MakeError(SubstituteGone, Error);
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MakeError(SubstituterDisabled, Error);
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/**
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* denotes that a path could not possibly be a store path.
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* e.g. outside of the nix store, illegal characters in the name, etc.
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*/
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MakeError(BadStorePath, Error);
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MakeError(InvalidStoreURI, Error);
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@ -328,6 +336,7 @@ public:
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/**
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* Check whether a path is valid.
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* A path is valid when it exists in the store *now*.
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*/
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bool isValidPath(const StorePath & path);
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@ -399,6 +408,10 @@ public:
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protected:
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/**
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* Queries the path info without caching.
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* Note to implementors: should return `nullptr` when the path is not found.
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*/
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virtual std::shared_ptr<const ValidPathInfo> queryPathInfoUncached(const StorePath & path) = 0;
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virtual std::shared_ptr<const Realisation> queryRealisationUncached(const DrvOutput &) = 0;
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