#pragma once ///@file #include #include #include #include #include #include #include namespace nix { class MonitorFdHup { private: std::thread thread; public: MonitorFdHup(int fd) { thread = std::thread([fd]() { while (true) { /* Wait indefinitely until a POLLHUP occurs. */ struct pollfd fds[1]; fds[0].fd = fd; /* Polling for no specific events (i.e. just waiting for an error/hangup) doesn't work on macOS anymore. So wait for read events and ignore them. */ fds[0].events = #ifdef __APPLE__ POLLRDNORM #else 0 #endif ; auto count = poll(fds, 1, -1); if (count == -1) abort(); // can't happen /* This shouldn't happen, but can on macOS due to a bug. See rdar://37550628. This may eventually need a delay or further coordination with the main thread if spinning proves too harmful. */ if (count == 0) continue; if (fds[0].revents & POLLHUP) { triggerInterrupt(); break; } /* This will only happen on macOS. We sleep a bit to avoid waking up too often if the client is sending input. */ sleep(1); } }); }; ~MonitorFdHup() { pthread_cancel(thread.native_handle()); thread.join(); } }; }