lix/src/libexpr/attr-set.cc
Eelco Dolstra c34a20e1f6 EvalState::allocAttr(): Add convenience method
(cherry picked from commit c02da99757)
2020-03-24 13:26:37 +01:00

58 lines
1.3 KiB
C++

#include "attr-set.hh"
#include "eval-inline.hh"
#include <algorithm>
namespace nix {
/* Allocate a new array of attributes for an attribute set with a specific
capacity. The space is implicitly reserved after the Bindings
structure. */
Bindings * EvalState::allocBindings(size_t capacity)
{
if (capacity > std::numeric_limits<Bindings::size_t>::max())
throw Error("attribute set of size %d is too big", capacity);
return new (allocBytes(sizeof(Bindings) + sizeof(Attr) * capacity)) Bindings((Bindings::size_t) capacity);
}
void EvalState::mkAttrs(Value & v, size_t capacity)
{
if (capacity == 0) {
v = vEmptySet;
return;
}
clearValue(v);
v.type = tAttrs;
v.attrs = allocBindings(capacity);
nrAttrsets++;
nrAttrsInAttrsets += capacity;
}
/* Create a new attribute named 'name' on an existing attribute set stored
in 'vAttrs' and return the newly allocated Value which is associated with
this attribute. */
Value * EvalState::allocAttr(Value & vAttrs, const Symbol & name)
{
Value * v = allocValue();
vAttrs.attrs->push_back(Attr(name, v));
return v;
}
Value * EvalState::allocAttr(Value & vAttrs, const std::string & name)
{
return allocAttr(vAttrs, symbols.create(name));
}
void Bindings::sort()
{
std::sort(begin(), end());
}
}