nixpkgs/pkgs/applications/editors/android-studio/common.nix

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{ channel, pname, version, sha256Hash }:
{ alsa-lib
, bash
, buildFHSEnv
, cacert
, coreutils
, dbus
, e2fsprogs
, expat
, fetchurl
, findutils
, file
, fontsConf
, git
, glxinfo
, gnugrep
, gnused
, gnutar
, gtk2, gnome_vfs, glib, GConf
, gzip
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, fontconfig
, freetype
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, libbsd
, libpulseaudio
, libGL
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, libdrm
, libpng
, libuuid
, libX11
, libxcb
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, libxkbcommon
, xcbutilwm
, xcbutilrenderutil
, xcbutilkeysyms
, xcbutilimage
, xcbutilcursor
, libxkbfile
, libXcomposite
, libXcursor
, libXdamage
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, libXext
, libXfixes
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, libXi
, libXrandr
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, libXrender
, libXtst
, makeWrapper
, ncurses5
, nspr
, nss_latest
, pciutils
, pkgsi686Linux
, ps
, setxkbmap
, lib
, stdenv
, systemd
, unzip
, usbutils
, which
, runCommand
, xkeyboard_config
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, xorg
, zlib
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, makeDesktopItem
, tiling_wm # if we are using a tiling wm, need to set _JAVA_AWT_WM_NONREPARENTING in wrapper
}:
let
drvName = "android-studio-${channel}-${version}";
filename = "android-studio-${version}-linux.tar.gz";
androidStudio = stdenv.mkDerivation {
name = "${drvName}-unwrapped";
src = fetchurl {
url = "https://dl.google.com/dl/android/studio/ide-zips/${version}/${filename}";
sha256 = sha256Hash;
};
nativeBuildInputs = [
unzip
makeWrapper
];
# Causes the shebangs in interpreter scripts deployed to mobile devices to be patched, which Android does not understand
dontPatchShebangs = true;
installPhase = ''
cp -r . $out
wrapProgram $out/bin/studio.sh \
--set-default JAVA_HOME "$out/jbr" \
android-studio: set `ANDROID_EMULATOR_USE_SYSTEM_LIBS` This change sets an environment variable to ensure that Android Studio uses the correct drivers to avoid any breackage when trying to run a native application on a virtual device. Without proper configuration `android-studio` would be unable to load the drivers for the AVD and yield messages like this: ``` 3:32 PM Executing tasks: [:app:assembleDebug] 3:32 PM Emulator: libGL error: unable to load driver: i965_dri.so 3:32 PM Emulator: libGL error: driver pointer missing 3:32 PM Emulator: libGL error: failed to load driver: i965 3:32 PM Emulator: libGL error: unable to load driver: i965_dri.so 3:32 PM Emulator: libGL error: driver pointer missing 3:32 PM Emulator: libGL error: failed to load driver: i965 3:32 PM Emulator: libGL error: unable to load driver: swrast_dri.so 3:32 PM Emulator: libGL error: failed to load driver: swrast 3:32 PM Emulator: X Error of failed request: BadValue (integer parameter out of range for operation) 3:32 PM Emulator: Major opcode of failed request: 155 (GLX) 3:32 PM Emulator: Minor opcode of failed request: 24 (X_GLXCreateNewContext) 3:32 PM Emulator: Value in failed request: 0x0 3:32 PM Emulator: Serial number of failed request: 64 3:32 PM Emulator: Current serial number in output stream: 65 3:32 PM Emulator: emulator: ERROR: Missing initial data partition file: /home/ma27/.android/avd/Nexus_5X_API_27.avd/userdata.img 3:32 PM Emulator: Process finished with exit code 1 3:32 PM Gradle build finished with 2 warnings(s) in 6s 378ms ``` For further reference have a look at the following StackOverflow message: https://stackoverflow.com/a/40790339
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--set ANDROID_EMULATOR_USE_SYSTEM_LIBS 1 \
--set QT_XKB_CONFIG_ROOT "${xkeyboard_config}/share/X11/xkb" \
${lib.optionalString tiling_wm "--set _JAVA_AWT_WM_NONREPARENTING 1"} \
--set FONTCONFIG_FILE ${fontsConf} \
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--prefix PATH : "${lib.makeBinPath [
# Checked in studio.sh
coreutils
findutils
gnugrep
which
gnused
# For Android emulator
file
glxinfo
pciutils
setxkbmap
# Used during setup wizard
gnutar
gzip
# Runtime stuff
git
ps
usbutils
]}" \
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--prefix LD_LIBRARY_PATH : "${lib.makeLibraryPath [
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# Crash at startup without these
fontconfig
freetype
libXext
libXi
libXrender
libXtst
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# No crash, but attempted to load at startup
e2fsprogs
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# Gradle wants libstdc++.so.6
stdenv.cc.cc.lib
# mksdcard wants 32 bit libstdc++.so.6
pkgsi686Linux.stdenv.cc.cc.lib
# aapt wants libz.so.1
zlib
pkgsi686Linux.zlib
# Support multiple monitors
libXrandr
# For Android emulator
alsa-lib
dbus
expat
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libbsd
libpulseaudio
libuuid
libX11
libxcb
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libxkbcommon
xcbutilwm
xcbutilrenderutil
xcbutilkeysyms
xcbutilimage
xcbutilcursor
xorg.libICE
xorg.libSM
libxkbfile
libXcomposite
libXcursor
libXdamage
libXfixes
libGL
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libdrm
libpng
nspr
nss_latest
systemd
# For GTKLookAndFeel
gtk2
gnome_vfs
glib
GConf
]}"
# AS launches LLDBFrontend with a custom LD_LIBRARY_PATH
wrapProgram $(find $out -name LLDBFrontend) --prefix LD_LIBRARY_PATH : "${lib.makeLibraryPath [
ncurses5
zlib
]}"
'';
};
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desktopItem = makeDesktopItem {
name = pname;
exec = pname;
icon = pname;
desktopName = "Android Studio (${channel} channel)";
comment = "The official Android IDE";
categories = [ "Development" "IDE" ];
startupNotify = true;
startupWMClass = "jetbrains-studio";
};
# Android Studio downloads prebuilt binaries as part of the SDK. These tools
# (e.g. `mksdcard`) have `/lib/ld-linux.so.2` set as the interpreter. An FHS
# environment is used as a work around for that.
fhsEnv = buildFHSEnv {
name = "${drvName}-fhs-env";
multiPkgs = pkgs: [
ncurses5
# Flutter can only search for certs Fedora-way.
(runCommand "fedoracert" {}
''
mkdir -p $out/etc/pki/tls/
ln -s ${cacert}/etc/ssl/certs $out/etc/pki/tls/certs
'')
];
};
in runCommand
drvName
{
startScript = ''
#!${bash}/bin/bash
${fhsEnv}/bin/${drvName}-fhs-env ${androidStudio}/bin/studio.sh "$@"
'';
preferLocalBuild = true;
allowSubstitutes = false;
passthru = {
unwrapped = androidStudio;
};
meta = with lib; {
description = "The Official IDE for Android (${channel} channel)";
longDescription = ''
Android Studio is the official IDE for Android app development, based on
IntelliJ IDEA.
'';
homepage = if channel == "stable"
then "https://developer.android.com/studio/index.html"
else "https://developer.android.com/studio/preview/index.html";
license = with licenses; [ asl20 unfree ]; # The code is under Apache-2.0, but:
# If one selects Help -> Licenses in Android Studio, the dialog shows the following:
# "Android Studio includes proprietary code subject to separate license,
# including JetBrains CLion(R) (www.jetbrains.com/clion) and IntelliJ(R)
# IDEA Community Edition (www.jetbrains.com/idea)."
# Also: For actual development the Android SDK is required and the Google
# binaries are also distributed as proprietary software (unlike the
# source-code itself).
platforms = [ "x86_64-linux" ];
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maintainers = with maintainers; rec {
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stable = [ alapshin ];
beta = [ alapshin ];
canary = [ alapshin ];
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dev = canary;
}."${channel}";
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mainProgram = pname;
};
}
''
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mkdir -p $out/{bin,share/pixmaps}
echo -n "$startScript" > $out/bin/${pname}
chmod +x $out/bin/${pname}
ln -s ${androidStudio}/bin/studio.png $out/share/pixmaps/${pname}.png
ln -s ${desktopItem}/share/applications $out/share/applications
''