nixpkgs/pkgs/development/libraries/bullet/default.nix

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{ stdenv, fetchFromGitHub, cmake, mesa, freeglut }:
stdenv.mkDerivation rec {
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name = "bullet-${version}";
version = "2.83.7";
src = fetchFromGitHub {
owner = "bulletphysics";
repo = "bullet3";
rev = version;
sha256 = "1zz3vs6i5975y9mgb1k1vxrjbf1028v0nc11p646dsvv2vplxx5r";
};
buildInputs = [ cmake mesa freeglut ];
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cmakeFlags = [ "-DBUILD_SHARED_LIBS=ON" "-DBUILD_CPU_DEMOS=OFF" ];
enableParallelBuilding = true;
meta = {
description = "A professional free 3D Game Multiphysics Library";
longDescription = ''
Bullet 3D Game Multiphysics Library provides state of the art collision
detection, soft body and rigid body dynamics.
'';
homepage = http://code.google.com/p/bullet/;
license = stdenv.lib.licenses.zlib;
maintainers = with stdenv.lib.maintainers; [ aforemny ];
platforms = with stdenv.lib.platforms; linux;
};
}