2021-01-11 08:54:33 +01:00
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{ lib, stdenv, fetchurl, makeDesktopItem, makeWrapper, premake4, unzip
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2018-03-05 12:49:52 +01:00
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, openal, libpng, libvorbis, libGLU, SDL2, SDL2_image, SDL2_ttf }:
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2018-02-25 03:15:13 +01:00
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let
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pname = "tome4";
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desktop = makeDesktopItem {
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desktopName = pname;
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name = pname;
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exec = "@out@/bin/${pname}";
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2019-09-09 01:38:31 +02:00
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icon = pname;
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2020-06-05 02:31:42 +02:00
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terminal = "false";
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2018-02-25 03:15:13 +01:00
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comment = "An open-source, single-player, role-playing roguelike game set in the world of Eyal.";
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type = "Application";
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categories = "Game;RolePlaying;";
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genericName = pname;
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};
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in stdenv.mkDerivation rec {
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name = "${pname}-${version}";
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2020-03-10 01:03:53 +01:00
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version = "1.6.7";
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2015-06-14 18:44:38 +02:00
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src = fetchurl {
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2018-01-05 20:42:46 +01:00
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url = "https://te4.org/dl/t-engine/t-engine4-src-${version}.tar.bz2";
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2020-03-10 01:03:53 +01:00
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sha256 = "0283hvms5hr29zr0grd6gq059k0hg8hcz3fsmwjmysiih8790i68";
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2015-06-14 18:44:38 +02:00
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};
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2018-02-25 03:15:13 +01:00
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2019-09-14 03:10:11 +02:00
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prePatch = ''
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# http://forums.te4.org/viewtopic.php?f=42&t=49478&view=next#p234354
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sed -i 's|#include <GL/glext.h>||' src/tgl.h
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'';
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2018-11-27 23:43:32 +01:00
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nativeBuildInputs = [ makeWrapper unzip premake4 ];
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2018-02-25 03:15:13 +01:00
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2018-11-27 23:43:32 +01:00
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# tome4 vendors quite a few libraries so someone might want to look
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# into avoiding that...
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2017-03-04 16:24:46 +01:00
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buildInputs = [
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2018-02-24 13:59:47 +01:00
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libGLU openal libpng libvorbis SDL2 SDL2_ttf SDL2_image
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2017-03-04 16:24:46 +01:00
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];
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2018-02-25 03:15:13 +01:00
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2018-04-05 14:10:37 +02:00
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# disable parallel building as it caused sporadic build failures
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enableParallelBuilding = false;
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2018-02-25 03:15:13 +01:00
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2019-10-30 12:34:47 +01:00
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NIX_CFLAGS_COMPILE = "-I${SDL2.dev}/include/SDL2 -I${SDL2_image}/include/SDL2 -I${SDL2_ttf}/include/SDL2";
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2018-02-25 03:15:13 +01:00
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2015-06-14 18:44:38 +02:00
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makeFlags = [ "config=release" ];
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2018-02-25 03:15:13 +01:00
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# The wrapper needs to cd into the correct directory as tome4's detection of
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# the game asset root directory is faulty.
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2015-06-14 18:44:38 +02:00
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installPhase = ''
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2018-02-25 03:15:13 +01:00
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runHook preInstall
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dir=$out/share/${pname}
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install -Dm755 t-engine $dir/t-engine
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cp -r bootstrap game $dir
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makeWrapper $dir/t-engine $out/bin/${pname} \
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--run "cd $dir"
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install -Dm755 ${desktop}/share/applications/${pname}.desktop $out/share/applications/${pname}.desktop
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substituteInPlace $out/share/applications/${pname}.desktop \
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--subst-var out
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unzip -oj -qq game/engines/te4-${version}.teae data/gfx/te4-icon.png
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install -Dm644 te4-icon.png $out/share/icons/hicolor/64x64/${pname}.png
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install -Dm644 -t $out/share/doc/${pname} CONTRIBUTING COPYING COPYING-MEDIA CREDITS
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runHook postInstall
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2015-06-14 18:44:38 +02:00
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'';
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2018-02-25 03:15:13 +01:00
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2021-01-11 08:54:33 +01:00
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meta = with lib; {
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2015-06-14 18:44:38 +02:00
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description = "Tales of Maj'eyal (rogue-like game)";
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2020-03-10 01:03:53 +01:00
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homepage = "https://te4.org/";
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2017-03-04 16:24:46 +01:00
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license = licenses.gpl3;
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2018-02-25 03:15:13 +01:00
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maintainers = with maintainers; [ chattered peterhoeg ];
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2018-11-18 21:20:42 +01:00
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platforms = with platforms; [ "i686-linux" "x86_64-linux" ];
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2015-06-14 18:44:38 +02:00
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};
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}
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