2018-06-20 20:42:10 +02:00
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{ clangStdenv, stdenv, fetchFromGitHub, cmake, zlib, openexr,
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openimageio, llvm, boost165, flex, bison, partio, pugixml,
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utillinux, python
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}:
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let boost_static = boost165.override { enableStatic = true; };
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in clangStdenv.mkDerivation rec {
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# In theory this could use GCC + Clang rather than just Clang,
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# but https://github.com/NixOS/nixpkgs/issues/29877 stops this
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name = "openshadinglanguage-${version}";
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2018-12-15 05:23:22 +01:00
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version = "1.10.2";
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2018-06-20 20:42:10 +02:00
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src = fetchFromGitHub {
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owner = "imageworks";
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repo = "OpenShadingLanguage";
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2018-12-15 05:23:22 +01:00
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rev = "Release-1.10.2";
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sha256 = "1549hav5nd67a3cmhbalyaqhs39dh7w0nilf91pypnadrl1g03k7";
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2018-06-20 20:42:10 +02:00
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};
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cmakeFlags = [ "-DUSE_BOOST_WAVE=ON" "-DENABLERTTI=ON" ];
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enableParallelBuilding = true;
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preConfigure = '' patchShebangs src/liboslexec/serialize-bc.bash '';
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buildInputs = [
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cmake zlib openexr openimageio llvm
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boost_static flex bison partio pugixml
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utillinux # needed just for hexdump
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python # CMake doesn't check this?
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];
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# TODO: How important is partio? CMake doesn't seem to find it
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meta = with stdenv.lib; {
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description = "Advanced shading language for production GI renderers";
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homepage = http://opensource.imageworks.com/?p=osl;
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maintainers = with maintainers; [ hodapp ];
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license = licenses.bsd3;
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platforms = platforms.linux;
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};
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}
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