nixpkgs/pkgs/applications/graphics/apitrace/default.nix

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{ lib, stdenv, fetchFromGitHub, cmake, libX11, procps, python2, libdwarf, qtbase, qtwebkit, wrapQtAppsHook, libglvnd }:
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stdenv.mkDerivation rec {
pname = "apitrace";
version = "7.1-572-g${builtins.substring 0 8 src.rev}";
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src = fetchFromGitHub {
sha256 = "11bwb0l8cr1bf9bj1s6cbmi77d5fy4qrphj9cgmcd8jpa862anp5";
rev = "26966134f15d28f6b4a9a0a560017b3ba36d60bf";
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repo = "apitrace";
owner = "apitrace";
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};
# LD_PRELOAD wrappers need to be statically linked to work against all kinds
# of games -- so it's fine to use e.g. bundled snappy.
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buildInputs = [ libX11 procps python2 libdwarf qtbase qtwebkit ];
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nativeBuildInputs = [ cmake wrapQtAppsHook ];
# Don't automatically wrap all binaries, I prefer to explicitly only wrap
# `qapitrace`.
dontWrapQtApps = true;
postFixup = ''
# Since https://github.com/NixOS/nixpkgs/pull/60985, we add `/run-opengl-driver[-32]`
# to the `RUNPATH` of dispatcher libraries `dlopen()` ing OpenGL drivers.
# `RUNPATH` doesn't propagate throughout the whole application, but only
# from the module performing the `dlopen()`.
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#
# Apitrace wraps programs by running them with `LD_PRELOAD` pointing to `.so`
# files in $out/lib/apitrace/wrappers.
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#
# Theses wrappers effectively wrap the `dlopen()` calls from `libglvnd`
# and other dispatcher libraries, and run `dlopen()` by themselves.
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#
# As `RUNPATH` doesn't propagate through the whole library, and they're now the
# library doing the real `dlopen()`, they also need to have
# `/run-opengl-driver[-32]` added to their `RUNPATH`.
#
# To stay simple, we add paths for 32 and 64 bits unconditionally.
# This doesn't have an impact on closure size, and if the 32 bit drivers
# are not available, that folder is ignored.
for i in $out/lib/apitrace/wrappers/*.so
do
echo "Patching OpenGL driver path for $i"
patchelf --set-rpath "/run/opengl-driver/lib:/run/opengl-driver-32/lib:$(patchelf --print-rpath $i)" $i
done
# Theses open the OpenGL driver at runtime, but it is not listed as NEEDED libraries. They need
# a reference to libglvnd.
for i in $out/bin/eglretrace $out/bin/glretrace
do
echo "Patching RPath for $i"
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patchelf --set-rpath "${lib.makeLibraryPath [libglvnd]}:$(patchelf --print-rpath $i)" $i
done
wrapQtApp $out/bin/qapitrace
'';
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meta = with lib; {
homepage = "https://apitrace.github.io";
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description = "Tools to trace OpenGL, OpenGL ES, Direct3D, and DirectDraw APIs";
license = licenses.mit;
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platforms = platforms.linux;
};
}