nixpkgs/pkgs/by-name/dx/dxvk_2/package.nix

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{ lib
, stdenv
, fetchFromGitHub
, pkgsBuildHost
, glslang
, meson
, ninja
, windows
, spirv-headers
, vulkan-headers
, SDL2
, glfw
, gitUpdater
, sdl2Support ? true
, glfwSupport ? false
}:
# SDL2 and GLFW support are mutually exclusive.
assert !sdl2Support || !glfwSupport;
let
isWindows = stdenv.hostPlatform.uname.system == "Windows";
in
stdenv.mkDerivation (finalAttrs: {
pname = "dxvk";
version = "2.3";
src = fetchFromGitHub {
owner = "doitsujin";
repo = "dxvk";
rev = "v${finalAttrs.version}";
hash = "sha256-RU+B0XfphD5HHW/vSzqHLUaGS3E31d5sOLp3lMmrCB8=";
fetchSubmodules = true; # Needed for the DirectX headers and libdisplay-info
};
postPatch = ''
substituteInPlace "subprojects/libdisplay-info/tool/gen-search-table.py" \
--replace "/usr/bin/env python3" "${lib.getBin pkgsBuildHost.python3}/bin/python3"
'';
nativeBuildInputs = [ glslang meson ninja ];
buildInputs = [ spirv-headers vulkan-headers ]
++ lib.optionals (!isWindows && sdl2Support) [ SDL2 ]
++ lib.optionals (!isWindows && glfwSupport) [ glfw ]
++ lib.optionals isWindows [ windows.pthreads ];
# Build with the Vulkan SDK in nixpkgs.
preConfigure = ''
rm -rf include/spirv/include include/vulkan/include
mkdir -p include/spirv/include include/vulkan/include
'';
mesonFlags = [
"--buildtype" "release"
"--prefix" "${placeholder "out"}"
] ++ lib.optional glfwSupport "-Ddxvk_native_wsi=glfw";
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doCheck = true;
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passthru.updateScript = gitUpdater { rev-prefix = "v"; };
meta = {
description = "A Vulkan-based translation layer for Direct3D 9/10/11";
homepage = "https://github.com/doitsujin/dxvk";
changelog = "https://github.com/doitsujin/dxvk/releases";
maintainers = [ lib.maintainers.reckenrode ];
license = lib.licenses.zlib;
platforms = lib.platforms.windows ++ lib.platforms.linux;
};
})