Some common issues when packaging software for Darwin:
- The Darwin `stdenv` uses clang instead of gcc. When referring to the compiler `$CC` or `cc` will work in both cases. Some builds hardcode gcc/g++ in their build scripts, that can usually be fixed with using something like `makeFlags = [ "CC=cc" ];` or by patching the build scripts.
```nix
stdenv.mkDerivation {
name = "libfoo-1.2.3";
# ...
buildPhase = ''
$CC -o hello hello.c
'';
}
```
- On Darwin, libraries are linked using absolute paths, libraries are resolved by their `install_name` at link time. Sometimes packages won’t set this correctly causing the library lookups to fail at runtime. This can be fixed by adding extra linker flags or by running `install_name_tool -id` during the `fixupPhase`.
- Even if the libraries are linked using absolute paths and resolved via their `install_name` correctly, tests can sometimes fail to run binaries. This happens because the `checkPhase` runs before the libraries are installed.
This can usually be solved by running the tests after the `installPhase` or alternatively by using `DYLD_LIBRARY_PATH`. More information about this variable can be found in the *dyld(1)* manpage.
```
dyld: Library not loaded: /nix/store/7hnmbscpayxzxrixrgxvvlifzlxdsdir-jq-1.5-lib/lib/libjq.1.dylib
- Some packages assume xcode is available and use `xcrun` to resolve build tools like `clang`, etc. This causes errors like `xcode-select: error: no developer tools were found at '/Applications/Xcode.app'` while the build doesn’t actually depend on xcode.
The package `xcbuild` can be used to build projects that really depend on Xcode. However, this replacement is not 100% compatible with Xcode and can occasionally cause issues.