2022-11-21 12:34:23 +01:00
|
|
|
{lib, fetchurl, buildGoModule}:
|
2019-05-25 12:14:43 +02:00
|
|
|
|
2022-11-21 12:34:23 +01:00
|
|
|
buildGoModule rec {
|
2019-05-25 12:14:43 +02:00
|
|
|
pname = "harmonist";
|
2021-03-09 03:16:36 +01:00
|
|
|
version = "0.4.1";
|
2019-05-25 12:14:43 +02:00
|
|
|
|
|
|
|
src = fetchurl {
|
|
|
|
url = "https://download.tuxfamily.org/harmonist/releases/${pname}-${version}.tar.gz";
|
2022-11-21 12:34:23 +01:00
|
|
|
hash = "sha256-mtvvdim0CNtdM+/VU2j+FE2oLpt0Tz1/tNTa9H/FS6U=";
|
2019-05-25 12:14:43 +02:00
|
|
|
};
|
|
|
|
|
2022-11-21 12:34:23 +01:00
|
|
|
vendorHash = "sha256-SrvJXTyLtPZ2PyhSZz/gJvuso9r7e5NbGe7EJRf2XlI=";
|
2019-05-25 12:14:43 +02:00
|
|
|
|
2022-11-21 12:34:23 +01:00
|
|
|
ldflags = [ "-s" "-w" ];
|
2019-05-25 12:14:43 +02:00
|
|
|
|
2021-01-11 08:54:33 +01:00
|
|
|
meta = with lib; {
|
2019-05-25 12:14:43 +02:00
|
|
|
description = "A stealth coffee-break roguelike game";
|
|
|
|
longDescription = ''
|
|
|
|
Harmonist is a stealth coffee-break roguelike game. The game has a heavy
|
|
|
|
focus on tactical positioning, light and noise mechanisms, making use of
|
|
|
|
various terrain types and cones of view for monsters. Aiming for a
|
|
|
|
replayable streamlined experience, the game avoids complex inventory
|
|
|
|
management and character building, relying on items and player
|
|
|
|
adaptability for character progression.
|
|
|
|
'';
|
|
|
|
homepage = "https://harmonist.tuxfamily.org/";
|
|
|
|
license = licenses.isc;
|
|
|
|
platforms = platforms.unix;
|
2022-11-21 12:34:23 +01:00
|
|
|
maintainers = with maintainers; [ aaronjheng ];
|
2019-05-25 12:14:43 +02:00
|
|
|
};
|
|
|
|
}
|