2016-02-13 16:56:35 +01:00
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{stdenv, fetchurl, scons, zlib, SDL, lua5_1, pkgconfig}:
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2014-06-08 00:08:57 +02:00
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stdenv.mkDerivation {
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2018-02-26 06:20:22 +01:00
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name = "fceux-2.2.3";
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2014-06-08 00:08:57 +02:00
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src = fetchurl {
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2018-02-26 06:20:22 +01:00
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url = mirror://sourceforge/fceultra/Source%20Code/2.2.3%20src/fceux-2.2.3.src.tar.gz;
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sha256 = "0gl2i3qdmcm7v9m5kpfz98w05d8m33990jiwka043ya7lflxvrjb";
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2014-06-08 00:08:57 +02:00
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};
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2018-11-12 03:52:07 +01:00
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nativeBuildInputs = [ pkgconfig scons ];
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2014-06-08 00:08:57 +02:00
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buildInputs = [
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2018-11-12 03:52:07 +01:00
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zlib SDL lua5_1
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2014-06-08 00:08:57 +02:00
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];
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2018-11-12 03:52:07 +01:00
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sconsFlags = "OPENGL=false GTK=false CREATE_AVI=false LOGO=false";
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prefixKey = "--prefix=";
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2014-06-08 00:08:57 +02:00
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# sed allows scons to find libraries in nix.
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# mkdir is a hack to make scons succeed. It still doesn't
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# actually put the files in there due to a bug in the SConstruct file.
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# OPENGL doesn't work because fceux dlopens the library.
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2018-11-12 03:52:07 +01:00
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preBuild = ''
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2014-06-08 00:08:57 +02:00
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sed -e 's/env *= *Environment *.*/&; env['"'"'ENV'"'"']=os.environ;/' -i SConstruct
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export CC="gcc"
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export CXX="g++"
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mkdir -p "$out" "$out/share/applications" "$out/share/pixmaps"
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'';
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meta = {
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description = "A Nintendo Entertainment System (NES) Emulator";
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license = stdenv.lib.licenses.gpl2;
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homepage = http://www.fceux.com/;
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2016-08-02 19:50:55 +02:00
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platforms = stdenv.lib.platforms.linux;
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2014-06-08 00:08:57 +02:00
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};
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}
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