nixpkgs/pkgs/development/libraries/glm/default.nix

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{ stdenv, fetchurl, unzip, cmake }:
stdenv.mkDerivation rec {
version = "0.9.8.4";
name = "glm-${version}";
src = fetchurl {
url = "https://github.com/g-truc/glm/releases/download/${version}/${name}.zip";
sha256 = "1c9cflvx0b16qxh3izk6siqldp9q8qlrznk14br3jdyhnr2gbdx9";
};
buildInputs = [ unzip cmake ];
outputs = [ "out" "doc" ];
phases = [ "unpackPhase" "buildPhase" "installPhase" ];
buildPhase = ''
set -x
cmake CMakeLists.txt -DCMAKE_INSTALL_PREFIX:PATH=$out
'';
installPhase = ''
mkdir -p $out/lib/pkgconfig
cp glm.pc $out/lib/pkgconfig
mkdir -p "$out/include"
cp -r glm "$out/include"
mkdir -p "$doc/share/doc/glm"
cp -r doc/* "$doc/share/doc/glm"
'';
meta = with stdenv.lib; {
description = "OpenGL Mathematics library for C++";
longDescription = ''
OpenGL Mathematics (GLM) is a header only C++ mathematics library for
graphics software based on the OpenGL Shading Language (GLSL)
specification and released under the MIT license.
'';
homepage = http://glm.g-truc.net/;
license = licenses.mit;
platforms = platforms.unix;
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maintainers = with stdenv.lib.maintainers; [ fuuzetsu ];
};
}