2020-02-08 23:15:00 +01:00
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{stdenv, fetchFromGitHub, scons, zlib, SDL, lua5_1, pkgconfig}:
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2014-06-08 00:08:57 +02:00
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stdenv.mkDerivation {
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2020-02-08 23:15:00 +01:00
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pname = "fceux-unstable";
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version = "2020-01-29";
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2014-06-08 00:08:57 +02:00
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2020-02-08 23:15:00 +01:00
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src = fetchFromGitHub {
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owner = "TASVideos";
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repo = "fceux";
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rev = "fb8d46d9697cb24b0ebe79d84eedf282f69ab337";
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sha256 = "0gpz411dzfwx9mr34yi4zb1hphd5hha1nvwgzxki0sviwafca992";
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2014-06-08 00:08:57 +02:00
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};
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2018-11-12 03:52:07 +01:00
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nativeBuildInputs = [ pkgconfig scons ];
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2014-06-08 00:08:57 +02:00
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buildInputs = [
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2018-11-12 03:52:07 +01:00
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zlib SDL lua5_1
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2014-06-08 00:08:57 +02:00
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];
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2018-11-12 03:52:07 +01:00
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sconsFlags = "OPENGL=false GTK=false CREATE_AVI=false LOGO=false";
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prefixKey = "--prefix=";
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2014-06-08 00:08:57 +02:00
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# sed allows scons to find libraries in nix.
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# mkdir is a hack to make scons succeed. It still doesn't
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# actually put the files in there due to a bug in the SConstruct file.
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# OPENGL doesn't work because fceux dlopens the library.
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2018-11-12 03:52:07 +01:00
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preBuild = ''
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2014-06-08 00:08:57 +02:00
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sed -e 's/env *= *Environment *.*/&; env['"'"'ENV'"'"']=os.environ;/' -i SConstruct
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export CC="gcc"
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export CXX="g++"
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mkdir -p "$out" "$out/share/applications" "$out/share/pixmaps"
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'';
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meta = {
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description = "A Nintendo Entertainment System (NES) Emulator";
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license = stdenv.lib.licenses.gpl2;
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2020-02-08 23:15:00 +01:00
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maintainers = [ stdenv.lib.maintainers.scubed2 ];
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2014-06-08 00:08:57 +02:00
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homepage = http://www.fceux.com/;
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2016-08-02 19:50:55 +02:00
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platforms = stdenv.lib.platforms.linux;
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2014-06-08 00:08:57 +02:00
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};
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}
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