blender: drop cudatoolkit.runfile
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1 changed files with 5 additions and 2 deletions
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@ -52,7 +52,10 @@ stdenv.mkDerivation (finalAttrs: rec {
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nativeBuildInputs =
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[ cmake makeWrapper python310Packages.wrapPython llvmPackages.llvm.dev
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]
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++ lib.optionals cudaSupport [ addOpenGLRunpath ]
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++ lib.optionals cudaSupport [
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addOpenGLRunpath
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cudaPackages.cuda_nvcc
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]
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++ lib.optionals waylandSupport [ pkg-config ];
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buildInputs =
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[ boost ffmpeg gettext glew ilmbase
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@ -87,7 +90,7 @@ stdenv.mkDerivation (finalAttrs: rec {
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llvmPackages.openmp SDL Cocoa CoreGraphics ForceFeedback OpenAL OpenGL
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])
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++ lib.optional jackaudioSupport libjack2
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++ lib.optional cudaSupport cudaPackages.cudatoolkit
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++ lib.optionals cudaSupport [ cudaPackages.cuda_cudart ]
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++ lib.optional colladaSupport opencollada
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++ lib.optional spaceNavSupport libspnav;
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pythonPath = with python310Packages; [ numpy requests zstandard ];
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