glslang: fix broken paths in output cmake files
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1 changed files with 15 additions and 0 deletions
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@ -1,5 +1,6 @@
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{ lib, stdenv
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, fetchFromGitHub
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, fetchpatch
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, bison
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, cmake
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, jq
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@ -26,6 +27,20 @@ stdenv.mkDerivation rec {
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nativeBuildInputs = [ cmake python3 bison jq ];
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patches = [
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# https://github.com/NixOS/nixpkgs/pull/201747
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(fetchpatch {
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name = "Fix-locations-of-cmake-files-in-side-compat-shims.patch";
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url = "https://github.com/KhronosGroup/glslang/commit/88fd417b0bb7d91755961c70e846d274c182f2b0.patch";
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hash = "sha256-rjeaPX5Ieem6zkICNvPd2SjvvLzG5wBERZfDLZEJsAk=";
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})
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(fetchpatch {
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name = "Use-CMAKE_INSTALL_FULL_LIBDIR-in-compat-cmake-files.patch";
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url = "https://github.com/KhronosGroup/glslang/commit/7627bd89583c5aafb8b38c81c15494019271fabf.patch";
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hash = "sha256-1Dwhn78PG4gAGgEwTXpC+mkZRyvy8sTIsEvihXFeNaQ=";
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})
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];
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postPatch = ''
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cp --no-preserve=mode -r "${spirv-tools.src}" External/spirv-tools
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ln -s "${spirv-headers.src}" External/spirv-tools/external/spirv-headers
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