Merge pull request #250639 from SomeoneSerge/autoaddopenglrunpath
cudaPackages.autoAddOpenGLRunpathHook: don't skip shared libraries
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commit
46e52862ed
1 changed files with 7 additions and 3 deletions
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@ -2,17 +2,21 @@
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# Run addOpenGLRunpath on all dynamically linked, ELF files
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echo "Sourcing auto-add-opengl-runpath-hook"
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elfHasDynamicSection() {
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patchelf --print-rpath "$1" >& /dev/null
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}
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autoAddOpenGLRunpathPhase() (
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local outputPaths
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mapfile -t outputPaths < <(for o in $(getAllOutputNames); do echo "${!o}"; done)
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find "${outputPaths[@]}" -type f -executable -print0 | while IFS= read -rd "" f; do
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if isELF "$f"; then
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# patchelf returns an error on statically linked ELF files
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if patchelf --print-interpreter "$f" >/dev/null 2>&1; then
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if elfHasDynamicSection "$f" ; then
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echo "autoAddOpenGLRunpathHook: patching $f"
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addOpenGLRunpath "$f"
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elif [ -n "${DEBUG-}" ]; then
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echo "autoAddOpenGLRunpathHook: skipping ELF file $f"
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elif (( "${NIX_DEBUG:-0}" >= 1 )) ; then
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echo "autoAddOpenGLRunpathHook: skipping a statically-linked ELF file $f"
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fi
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fi
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done
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