Merge pull request #292925 from qubitnano/origin-eduke32
eduke32: 20230926 -> 0-unstable-2024-02-17, refactor, build with voidsw
This commit is contained in:
commit
584db0ff31
1 changed files with 68 additions and 38 deletions
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@ -1,16 +1,16 @@
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{ lib
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, stdenv
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, fetchurl
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, fetchFromGitLab
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, makeWrapper
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, pkg-config
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, nasm
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, makeDesktopItem
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, copyDesktopItems
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, alsa-lib
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, flac
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, gtk2
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, libvorbis
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, libvpx
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, libGLU
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, libGL
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, SDL2
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, SDL2_mixer
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@ -18,29 +18,23 @@
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, Cocoa
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, GLUT
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, OpenGL
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, graphicsmagick
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}:
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let
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desktopItem = makeDesktopItem {
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name = "eduke32";
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exec = "@out@/bin/${wrapper}";
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comment = "Duke Nukem 3D port";
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desktopName = "Enhanced Duke Nukem 3D";
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genericName = "Duke Nukem 3D port";
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categories = [ "Game" ];
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};
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wrapper = "eduke32-wrapper";
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swWrapper = "voidsw-wrapper";
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in stdenv.mkDerivation rec {
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in stdenv.mkDerivation (finalAttrs: {
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pname = "eduke32";
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version = "20230926";
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rev = "10459";
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revExtra = "8feaf6c25";
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version = "0-unstable-2024-02-17";
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src = fetchurl {
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url = "https://dukeworld.com/eduke32/synthesis/${version}-${rev}-${revExtra}/eduke32_src_${version}-${rev}-${revExtra}.tar.xz";
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hash = "sha256-GQOpDQm2FeaOMyYu9L5zhrM6XFvZAHMAwn1tSK7RCB8=";
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src = fetchFromGitLab {
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domain = "voidpoint.io";
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owner = "terminx";
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repo = "eduke32";
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rev = "8afa42e388e0434b38979fdddc763363717a2727";
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hash = "sha256-dyZ4JtDBxsTDe9uQDWxJe7M74X7m+5wpEHm+i+s9hwo=";
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};
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buildInputs = [
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@ -53,7 +47,6 @@ in stdenv.mkDerivation rec {
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alsa-lib
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gtk2
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libGL
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libGLU
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] ++ lib.optionals stdenv.isDarwin [
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AGL
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Cocoa
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@ -61,21 +54,24 @@ in stdenv.mkDerivation rec {
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OpenGL
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];
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nativeBuildInputs = [ makeWrapper pkg-config ]
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++ lib.optional (stdenv.hostPlatform.system == "i686-linux") nasm;
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nativeBuildInputs = [
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makeWrapper
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pkg-config
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copyDesktopItems
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graphicsmagick
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] ++ lib.optionals (stdenv.hostPlatform.system == "i686-linux") [
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nasm
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];
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postPatch = ''
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substituteInPlace source/imgui/src/imgui_impl_sdl2.cpp \
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--replace '#include <SDL.h>' '#include <SDL2/SDL.h>' \
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--replace '#include <SDL_syswm.h>' '#include <SDL2/SDL_syswm.h>' \
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--replace '#include <SDL_vulkan.h>' '#include <SDL2/SDL_vulkan.h>'
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--replace-fail '#include <SDL.h>' '#include <SDL2/SDL.h>' \
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--replace-fail '#include <SDL_syswm.h>' '#include <SDL2/SDL_syswm.h>' \
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--replace-fail '#include <SDL_vulkan.h>' '#include <SDL2/SDL_vulkan.h>'
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'' + lib.optionalString stdenv.isLinux ''
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substituteInPlace source/build/src/glbuild.cpp \
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--replace libGLU.so ${libGLU}/lib/libGLU.so
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for f in glad.c glad_wgl.c ; do
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substituteInPlace source/glad/src/$f \
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--replace libGL.so ${libGL}/lib/libGL.so
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--replace-fail libGL.so ${libGL}/lib/libGL.so
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done
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'';
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@ -86,38 +82,72 @@ in stdenv.mkDerivation rec {
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"LTO=0"
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];
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buildFlags = [
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"duke3d"
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"sw"
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];
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desktopItems = [
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(makeDesktopItem {
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name = "eduke32";
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icon = "eduke32";
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exec = "${wrapper}";
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comment = "Duke Nukem 3D port";
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desktopName = "Enhanced Duke Nukem 3D";
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genericName = "Duke Nukem 3D port";
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categories = [ "Game" ];
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})
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(makeDesktopItem {
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name = "voidsw";
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icon = "voidsw";
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exec = "${swWrapper}";
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comment = "Shadow Warrior eduke32 source port";
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desktopName = "VoidSW";
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genericName = "Shadow Warrior source port";
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categories = [ "Game" ];
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})
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];
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enableParallelBuilding = true;
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installPhase = ''
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runHook preInstall
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install -Dm755 -t $out/bin eduke32 mapster32
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install -Dm755 -t $out/bin eduke32 mapster32 voidsw wangulator
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'' + lib.optionalString stdenv.isLinux ''
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makeWrapper $out/bin/eduke32 $out/bin/${wrapper} \
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--set-default EDUKE32_DATA_DIR /var/lib/games/eduke32 \
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--add-flags '-g "$EDUKE32_DATA_DIR/DUKE3D.GRP"'
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cp -rv ${desktopItem}/share $out
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substituteInPlace $out/share/applications/eduke32.desktop \
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--subst-var out
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makeWrapper $out/bin/voidsw $out/bin/${swWrapper} \
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--set-default EDUKE32_DATA_DIR /var/lib/games/eduke32 \
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--add-flags '-g"$EDUKE32_DATA_DIR/SW.GRP"'
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mkdir -p $out/share/icons/hicolor/scalable/apps
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gm convert "./source/duke3d/rsrc/game_icon.ico[10]" $out/share/icons/hicolor/scalable/apps/eduke32.png
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install -Dm644 ./source/sw/rsrc/game_icon.svg $out/share/icons/hicolor/scalable/apps/voidsw.svg
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'' + lib.optionalString stdenv.isDarwin ''
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mkdir -p $out/Applications/EDuke32.app/Contents/MacOS
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mkdir -p $out/Applications/Mapster32.app/Contents/MacOS
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mkdir -p $out/Applications/VoidSW.app/Contents/MacOS
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mkdir -p $out/Applications/Wangulator.app/Contents/MacOS
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cp -r platform/Apple/bundles/EDuke32.app/* $out/Applications/EDuke32.app/
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cp -r platform/Apple/bundles/Mapster32.app/* $out/Applications/Mapster32.app/
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cp -r platform/Apple/bundles/VoidSW.app/* $out/Applications/VoidSW.app/
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cp -r platform/Apple/bundles/Wangulator.app/* $out/Applications/Wangulator.app/
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ln -sf $out/bin/eduke32 $out/Applications/EDuke32.app/Contents/MacOS/eduke32
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ln -sf $out/bin/mapster32 $out/Applications/Mapster32.app/Contents/MacOS/mapster32
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ln -sf $out/bin/voidsw $out/Applications/VoidSW.app/Contents/MacOS/voidsw
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ln -sf $out/bin/wangulator $out/Applications/Wangulator.app/Contents/MacOS/wangulator
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'' + ''
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runHook postInstall
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'';
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meta = with lib; {
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meta = {
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description = "Enhanched port of Duke Nukem 3D for various platforms";
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homepage = "http://eduke32.com";
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license = licenses.gpl2Plus;
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maintainers = with maintainers; [ mikroskeem sander ];
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platforms = platforms.all;
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license = with lib.licenses; [ gpl2Plus ];
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maintainers = with lib.maintainers; [ mikroskeem sander ];
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platforms = lib.platforms.all;
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};
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}
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})
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