glfw: hardwire path to libGL.so.1 the intended way

GLFW provides a better way to specify the path to libGL than to patch the source code.
This commit is contained in:
Luflosi 2021-02-02 14:24:19 +01:00
parent 993bbf7581
commit 682da86024
No known key found for this signature in database
GPG key ID: 4E41E29EDCC345D0

View file

@ -22,11 +22,11 @@ stdenv.mkDerivation rec {
buildInputs = [ libX11 libXrandr libXinerama libXcursor libXi libXext ]
++ lib.optionals stdenv.isDarwin [ Cocoa Kernel ];
cmakeFlags = [ "-DBUILD_SHARED_LIBS=ON" ];
preConfigure = lib.optional (!stdenv.isDarwin) ''
substituteInPlace src/glx_context.c --replace "libGL.so.1" "${lib.getLib libGL}/lib/libGL.so.1"
'';
cmakeFlags = [
"-DBUILD_SHARED_LIBS=ON"
] ++ lib.optional (!stdenv.isDarwin) [
"-DCMAKE_C_FLAGS=-D_GLFW_GLX_LIBRARY='\"${lib.getLib libGL}/lib/libGL.so.1\"'"
];
meta = with lib; {
description = "Multi-platform library for creating OpenGL contexts and managing input, including keyboard, mouse, joystick and time";