treewide: replace references to libgme with game-music-emu
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parent
bbd78d6030
commit
6983172974
4 changed files with 10 additions and 10 deletions
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@ -78,7 +78,7 @@
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, libGLU
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, libGL
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, libintl
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, libgme
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, game-music-emu
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, openssl
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, x265
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, libxml2
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@ -166,7 +166,7 @@ stdenv.mkDerivation rec {
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gnutls
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libGL
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libGLU
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libgme
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game-music-emu
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openssl
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libxml2
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libintl
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@ -8,7 +8,7 @@
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, nasm
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, libopenmpt
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, p7zip
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, libgme
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, game-music-emu
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, libpng
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, SDL2
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, SDL2_mixer
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@ -48,7 +48,7 @@ in stdenv.mkDerivation rec {
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buildInputs = [
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curl
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libgme
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game-music-emu
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libpng
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libopenmpt
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SDL2
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@ -58,7 +58,7 @@ in stdenv.mkDerivation rec {
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cmakeFlags = [
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"-DSRB2_ASSET_DIRECTORY=/build/source/assets"
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"-DGME_INCLUDE_DIR=${libgme}/include"
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"-DGME_INCLUDE_DIR=${game-music-emu}/include"
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"-DOPENMPT_INCLUDE_DIR=${libopenmpt.dev}/include"
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"-DSDL2_MIXER_INCLUDE_DIR=${SDL2_mixer}/include/SDL2"
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"-DSDL2_INCLUDE_DIR=${SDL2.dev}/include/SDL2"
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@ -7,7 +7,7 @@
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, curl
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, nasm
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, unzip
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, libgme
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, game-music-emu
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, libpng
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, SDL2
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, SDL2_mixer
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@ -42,7 +42,7 @@ in stdenv.mkDerivation rec {
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buildInputs = [
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curl
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libgme
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game-music-emu
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libpng
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SDL2
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SDL2_mixer
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@ -51,7 +51,7 @@ in stdenv.mkDerivation rec {
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cmakeFlags = [
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#"-DSRB2_ASSET_DIRECTORY=/build/source/assets"
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"-DGME_INCLUDE_DIR=${libgme}/include"
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"-DGME_INCLUDE_DIR=${game-music-emu}/include"
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"-DSDL2_MIXER_INCLUDE_DIR=${SDL2_mixer}/include/SDL2"
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"-DSDL2_INCLUDE_DIR=${SDL2.dev}/include/SDL2"
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];
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@ -1,5 +1,5 @@
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{ stdenv, lib, fetchhg, cmake, pkg-config, makeWrapper, callPackage
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, soundfont-fluid, SDL, libGL, glew, bzip2, zlib, libjpeg, fluidsynth, openssl, gtk2, python3, libgme
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, soundfont-fluid, SDL, libGL, glew, bzip2, zlib, libjpeg, fluidsynth, openssl, gtk2, python3, game-music-emu
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, serverOnly ? false
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}:
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@ -29,7 +29,7 @@ in stdenv.mkDerivation rec {
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# I have no idea why would SDL and libjpeg be needed for the server part!
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# But they are.
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buildInputs = [ openssl bzip2 zlib SDL libjpeg sqlite libgme ]
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buildInputs = [ openssl bzip2 zlib SDL libjpeg sqlite game-music-emu ]
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++ lib.optionals (!serverOnly) [ libGL glew fmod fluidsynth gtk2 ];
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nativeBuildInputs = [ cmake pkg-config makeWrapper python3 ];
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