factorio: settings moved from command-line options to server-settings.json

This commit is contained in:
Shaun Sharples 2017-01-22 17:51:11 +02:00 committed by Robin Gloster
parent cde8e89a2e
commit 7f358917ee

View file

@ -14,6 +14,31 @@ let
read-data=${factorio}/share/factorio/data
write-data=${stateDir}
'';
serverSettings = {
name = cfg.game-name;
description = cfg.description;
visibility = {
public = cfg.public;
lan = cfg.lan;
};
username = cfg.username;
password = cfg.password;
token = cfg.token;
game_password = cfg.game-password;
require_user_verification = true;
max_upload_in_kilobytes_per_second = 0;
minimum_latency_in_ticks = 0;
ignore_player_limit_for_returning_players = false;
allow_commands = "admins-only";
autosave_interval = cfg.autosave-interval;
autosave_slots = 5;
afk_autokick_interval = 0;
auto_pause = true;
only_admins_can_pause_the_game = true;
autosave_only_on_server = true;
admins = [];
};
serverSettingsFile = pkgs.writeText "server-settings.json" (builtins.toJSON (filterAttrsRecursive (n: v: v != null) serverSettings));
modDir = pkgs.factorio-mkModDirDrv cfg.mods;
in
{
@ -67,12 +92,68 @@ in
derivations via nixos-channel. Until then, this is for experts only.
'';
};
game-name = mkOption {
type = types.nullOr types.string;
default = "Factorio Game";
description = ''
Name of the game as it will appear in the game listing.
'';
};
description = mkOption {
type = types.nullOr types.string;
default = "";
description = ''
Description of the game that will appear in the listing.
'';
};
public = mkOption {
type = types.bool;
default = false;
description = ''
Game will be published on the official Factorio matching server.
'';
};
lan = mkOption {
type = types.bool;
default = false;
description = ''
Game will be broadcast on LAN.
'';
};
username = mkOption {
type = types.nullOr types.string;
default = null;
description = ''
Your factorio.com login credentials. Required for games with visibility public.
'';
};
password = mkOption {
type = types.nullOr types.string;
default = null;
description = ''
Your factorio.com login credentials. Required for games with visibility public.
'';
};
token = mkOption {
type = types.nullOr types.string;
default = null;
description = ''
Authentication token. May be used instead of 'password' above.
'';
};
game-password = mkOption {
type = types.nullOr types.string;
default = null;
description = ''
Game password.
'';
};
autosave-interval = mkOption {
type = types.nullOr types.int;
default = null;
example = 2;
example = 10;
description = ''
The time, in minutes, between autosaves.
Autosave interval in minutes.
'';
};
};
@ -120,6 +201,7 @@ in
"--config=${cfg.configFile}"
"--port=${toString cfg.port}"
"--start-server=${mkSavePath cfg.saveName}"
"--server-settings=${serverSettingsFile}"
(optionalString (cfg.mods != []) "--mod-directory=${modDir}")
(optionalString (cfg.autosave-interval != null) "--autosave-interval ${toString cfg.autosave-interval}")
];