ppsspp: add SDL and headless

Change the default ppsspp package to SDL frontend, as it supports
vulkan, and is allowed to build the headless binary together.
This commit is contained in:
SamLukeYes 2022-08-14 15:42:27 +08:00
parent fae0b890bc
commit a3cdf49dbf
2 changed files with 111 additions and 58 deletions

View file

@ -3,20 +3,41 @@
, fetchFromGitHub
, SDL2
, cmake
, copyDesktopItems
, ffmpeg
, glew
, libffi
, libzip
, makeDesktopItem
, makeWrapper
, pkg-config
, python3
, qtbase
, qtmultimedia
, qtbase ? null
, qtmultimedia ? null
, snappy
, wrapQtAppsHook
, vulkan-loader
, wayland
, wrapQtAppsHook ? null
, zlib
, enableVulkan ? true
, forceWayland ? false
}:
stdenv.mkDerivation (finalAttrs: {
pname = "ppsspp";
let
enableQt = (qtbase != null);
frontend = if enableQt then "Qt" else "SDL and headless";
vulkanPath = lib.makeLibraryPath [ vulkan-loader ];
# experimental, see https://github.com/hrydgard/ppsspp/issues/13845
vulkanWayland = enableVulkan && forceWayland;
in
# Only SDL front end needs to specify whether to use Wayland
assert forceWayland -> !enableQt;
stdenv.mkDerivation (finalAttrs: {
pname = "ppsspp"
+ lib.optionalString enableQt "-qt"
+ lib.optionalString (!enableQt) "-sdl"
+ lib.optionalString forceWayland "-wayland";
version = "1.13.1";
src = fetchFromGitHub {
@ -34,6 +55,8 @@ stdenv.mkDerivation (finalAttrs: {
nativeBuildInputs = [
cmake
copyDesktopItems
makeWrapper
pkg-config
python3
wrapQtAppsHook
@ -42,37 +65,57 @@ stdenv.mkDerivation (finalAttrs: {
buildInputs = [
SDL2
ffmpeg
glew
(glew.override { enableEGL = forceWayland; })
libzip
qtbase
qtmultimedia
snappy
zlib
];
] ++ lib.optional enableVulkan vulkan-loader
++ lib.optionals vulkanWayland [ wayland libffi ];
cmakeFlags = [
"-DHEADLESS=OFF"
"-DHEADLESS=${if enableQt then "OFF" else "ON"}"
"-DOpenGL_GL_PREFERENCE=GLVND"
"-DUSE_SYSTEM_FFMPEG=ON"
"-DUSE_SYSTEM_LIBZIP=ON"
"-DUSE_SYSTEM_SNAPPY=ON"
"-DUSING_QT_UI=ON"
"-DUSE_WAYLAND_WSI=${if vulkanWayland then "ON" else "OFF"}"
"-DUSING_QT_UI=${if enableQt then "ON" else "OFF"}"
];
desktopItems = [(makeDesktopItem {
desktopName = "PPSSPP";
name = "ppsspp";
exec = "ppsspp";
icon = "ppsspp";
comment = "Play PSP games on your computer";
categories = [ "Game" "Emulator" ];
})];
installPhase = ''
runHook preInstall
mkdir -p $out/share/ppsspp
mkdir -p $out/share/{applications,ppsspp}
'' + (if enableQt then ''
install -Dm555 PPSSPPQt $out/bin/ppsspp
wrapProgram $out/bin/ppsspp \
'' else ''
install -Dm555 PPSSPPHeadless $out/bin/ppsspp-headless
install -Dm555 PPSSPPSDL $out/share/ppsspp/
makeWrapper $out/share/ppsspp/PPSSPPSDL $out/bin/ppsspp \
--set SDL_VIDEODRIVER ${if forceWayland then "wayland" else "x11"} \
'') + lib.optionalString enableVulkan ''
--prefix LD_LIBRARY_PATH : ${vulkanPath} \
'' + "\n" + ''
mv assets $out/share/ppsspp
runHook postInstall
'';
meta = with lib; {
homepage = "https://www.ppsspp.org/";
description = "A HLE Playstation Portable emulator, written in C++";
description = "A HLE Playstation Portable emulator, written in C++ (${frontend})";
license = licenses.gpl2Plus;
maintainers = with maintainers; [ AndersonTorres ];
platforms = platforms.linux;
};
})
# TODO: add SDL headless port
})

View file

@ -1493,8 +1493,18 @@ with pkgs;
pcsxr = callPackage ../applications/emulators/pcsxr { };
ppsspp = callPackage ../applications/emulators/ppsspp {
ppsspp = callPackage ../applications/emulators/ppsspp { };
ppsspp-sdl = ppsspp;
ppsspp-sdl-wayland = ppsspp.override {
forceWayland = true;
enableVulkan = false; # https://github.com/hrydgard/ppsspp/issues/13845
};
ppsspp-qt = ppsspp.override {
inherit (libsForQt5) qtbase qtmultimedia wrapQtAppsHook;
enableVulkan = false; # https://github.com/hrydgard/ppsspp/issues/11628
};
proton-caller = callPackage ../applications/emulators/proton-caller { };