wine64Packages.unstable: Darwin compatibility fixes

- Wine 8.12 changed the implementation of `macdrv_get_gpus_from_metal`,
  causing the patch used by nixpkgs to break. This patch splits that
  patch up to apply cleanly depending on the version;
- Silence an implicit pointer to integer conversion warning due to the
  above patch (required by the Clang 16 stdenv bump);
- Add the PCSC framework on Darwin, which is required as of Wine 8.14.

Wine 8.14 changes the implementation of `macdrv_get_gpus_from_metal`,
causing the patch to no longer apply cleanly. Splitting the patch allows
only the parts that are still needed to apply cleanly dependin gon the
Wine version being built.
This commit is contained in:
Randy Eckenrode 2023-08-27 10:58:27 +02:00 committed by Michael Raskin
parent 0f3611743a
commit bdf47492d4
3 changed files with 39 additions and 23 deletions

View file

@ -90,7 +90,7 @@ stdenv.mkDerivation ((lib.optionalAttrs (buildScript != null) {
++ lib.optionals tlsSupport [ pkgs.openssl pkgs.gnutls ]
++ lib.optionals (openglSupport && !stdenv.isDarwin) [ pkgs.libGLU pkgs.libGL pkgs.mesa.osmesa pkgs.libdrm ]
++ lib.optionals stdenv.isDarwin (with pkgs.buildPackages.darwin.apple_sdk.frameworks; [
CoreServices Foundation ForceFeedback AppKit OpenGL IOKit DiskArbitration Security
CoreServices Foundation ForceFeedback AppKit OpenGL IOKit DiskArbitration PCSC Security
ApplicationServices AudioToolbox CoreAudio AudioUnit CoreMIDI OpenCL Cocoa Carbon
])
++ lib.optionals (stdenv.isLinux && !waylandSupport) (with pkgs.xorg; [
@ -103,14 +103,27 @@ stdenv.mkDerivation ((lib.optionalAttrs (buildScript != null) {
patches = [ ]
++ lib.optionals stdenv.isDarwin [
# Wine requires `MTLDevice.registryID` for `winemac.drv`, but that property is not available
# in the 10.12 SDK (current SDK on x86_64-darwin). Work around that by using selector syntax.
# Wine uses `MTLDevice.registryID` in `winemac.drv`, but that property is not available in
# the 10.12 SDK (current SDK on x86_64-darwin). That can be worked around by using selector
# syntax. As of Wine 8.12, the logic has changed and uses selector syntax, but it still
# uses property syntax in one place. The first patch is necessary only with older
# versions of Wine. The second is needed on all versions of Wine.
(lib.optional (lib.versionOlder version "8.12") ./darwin-metal-compat-pre8.12.patch)
./darwin-metal-compat.patch
# Wine requires `qos.h`, which is not included by default on the 10.12 SDK in nixpkgs.
./darwin-qos.patch
]
++ patches';
# Because the 10.12 SDK doesnt define `registryID`, clang assumes the undefined selector returns
# `id`, which is a pointer. This causes implicit pointer to integer errors in clang 15+.
# The following post-processing step adds a cast to `uint64_t` before the selector invocation to
# silence these errors.
postPatch = lib.optionalString stdenv.isDarwin ''
sed -e 's|\(\[[A-Za-z_][][A-Za-z_0-9]* registryID\]\)|(uint64_t)\1|' \
-i dlls/winemac.drv/cocoa_display.m
'';
configureFlags = prevConfigFlags
++ lib.optionals supportFlags.waylandSupport [ "--with-wayland" ]
++ lib.optionals supportFlags.vulkanSupport [ "--with-vulkan" ]

View file

@ -0,0 +1,22 @@
diff --git a/dlls/winemac.drv/cocoa_display.m b/dlls/winemac.drv/cocoa_display.m
--- a/dlls/winemac.drv/cocoa_display.m
+++ b/dlls/winemac.drv/cocoa_display.m
@@ -289,7 +289,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
* the primary GPU because we need to hide the integrated GPU for an automatic graphic switching pair to avoid apps
* using the integrated GPU. This is the behavior of Windows on a Mac. */
primary_device = [MTLCreateSystemDefaultDevice() autorelease];
- if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, primary_device.registryID))
+ if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, [primary_device registryID]))
goto done;
/* Hide the integrated GPU if the system default device is a dedicated GPU */
@@ -301,7 +301,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
for (i = 0; i < devices.count; i++)
{
- if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], devices[i].registryID))
+ if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], [devices[i] registryID]))
goto done;
if (hide_integrated && devices[i].isLowPower)

View file

@ -1,31 +1,12 @@
diff --git a/dlls/winemac.drv/cocoa_display.m b/dlls/winemac.drv/cocoa_display.m
index f64a6c0f6ad..6da0391e3fa 100644
--- a/dlls/winemac.drv/cocoa_display.m
+++ b/dlls/winemac.drv/cocoa_display.m
@@ -289,7 +289,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
* the primary GPU because we need to hide the integrated GPU for an automatic graphic switching pair to avoid apps
* using the integrated GPU. This is the behavior of Windows on a Mac. */
primary_device = [MTLCreateSystemDefaultDevice() autorelease];
- if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, primary_device.registryID))
+ if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, (uint64_t)[primary_device registryID]))
goto done;
/* Hide the integrated GPU if the system default device is a dedicated GPU */
@@ -301,7 +301,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
for (i = 0; i < devices.count; i++)
{
- if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], devices[i].registryID))
+ if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], (uint64_t)[devices[i] registryID]))
goto done;
if (hide_integrated && devices[i].isLowPower)
@@ -354,7 +354,7 @@ static int macdrv_get_gpu_info_from_display_id_using_metal(struct macdrv_gpu* gp
device = [CGDirectDisplayCopyCurrentMetalDevice(display_id) autorelease];
if (device && [device respondsToSelector:@selector(registryID)])
- ret = macdrv_get_gpu_info_from_registry_id(gpu, device.registryID);
+ ret = macdrv_get_gpu_info_from_registry_id(gpu, (uint64_t)[device registryID]);
+ ret = macdrv_get_gpu_info_from_registry_id(gpu, [device registryID]);
done:
[pool release];