steamos-devkit: init at 0.20221101
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135
pkgs/development/tools/steamos-devkit/default.nix
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135
pkgs/development/tools/steamos-devkit/default.nix
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{ lib
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, fetchFromGitHub
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, fetchFromGitLab
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, writeScript
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, python3
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, copyDesktopItems
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, makeDesktopItem
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, pkg-config
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, SDL2
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}:
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let
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# steamos-devkit requires a build of the unreleased pyimgui 2.0 branch, move to pythonPackages when 2.0 is released.
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pyimgui = python3.pkgs.buildPythonPackage {
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pname = "pyimgui";
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version = "unstable-2022-03-06";
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src = fetchFromGitHub {
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owner = "pyimgui";
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repo = "pyimgui";
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rev = "1f095af5886f424ee12f26fa93b108b6420fafa4"; # dev/version-2.0 branch
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fetchSubmodules = true;
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sha256 = "sha256-k070ue132m8H1Zm8bo7J7spCS5dSTGOj689ci7vJ+aw=";
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};
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nativeBuildInputs = with python3.pkgs; [
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cython
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pkg-config
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SDL2
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];
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propagatedBuildInputs = with python3.pkgs; [
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click
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pyopengl
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pysdl2
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];
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# Requires OpenGL acceleration
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doCheck = false;
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pythonImportsCheck = [ "imgui" ];
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};
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steamos-devkit-script = ''
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#!${python3.interpreter}
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import os
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# Change the cwd to avoid imgui using cwd which often is ~ to store the state, use the same location as the settings
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path = os.path.expanduser(os.path.join("~", ".devkit-client-gui"))
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os.makedirs(path, exist_ok=True)
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os.chdir(path)
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# Workaround to get pysdl to work on wayland, remove when https://gitlab.steamos.cloud/devkit/steamos-devkit/-/issues/1 is solved.
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if os.environ.get("XDG_SESSION_TYPE") == "wayland":
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os.environ["SDL_VIDEODRIVER"] = "wayland"
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import devkit_client.gui2
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devkit_client.gui2.main()
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'';
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in
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python3.pkgs.buildPythonPackage rec {
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pname = "steamos-devkit";
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version = "0.20221101";
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src = fetchFromGitLab {
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domain = "gitlab.steamos.cloud";
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owner = "devkit";
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repo = "steamos-devkit";
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rev = "v${version}";
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sha256 = "sha256-VKnfcMF3WxkvqxlhJF+5j4Hso/TZpSS4dMOmSrWagRU=";
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};
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propagatedBuildInputs = with python3.pkgs; [
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appdirs
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bcrypt
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cffi
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cryptography
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idna
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ifaddr
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netifaces
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numpy
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paramiko
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pycparser
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pyimgui
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pynacl
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pysdl2
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signalslot
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six
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];
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nativeBuildInputs = [
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copyDesktopItems
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];
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postUnpack = ''
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# Find the absolute source root to link correctly to the previous root
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prevRoot=$(realpath $sourceRoot)
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# Update the source root to the devkit_client package
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sourceRoot="$sourceRoot/client"
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# Link the setup script into the new source root
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ln -s $prevRoot/setup/shiv-linux-setup.py $sourceRoot/setup.py
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'';
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postInstall = ''
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mkdir -p $out/bin
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# These are various assets like scripts that steamos-devkit will copy to the remote device
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cp -R ./devkit-utils $out/${python3.sitePackages}/devkit-utils
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# writeScript + symlink will be ignored by wrapPythonPrograms
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# Copying it is undesirable too, just write it directly to a script instead
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cat << EOF > $out/bin/steamos-devkit
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${steamos-devkit-script}
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EOF
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chmod +x $out/bin/steamos-devkit
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'';
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# There are no checks for steamos-devkit
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doCheck = false;
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pythonImportsCheck = [ "devkit_client" ];
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desktopItems = [
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(makeDesktopItem {
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name = "SteamOS-Devkit";
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exec = "steamos-devkit";
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desktopName = "SteamOS Devkit Client";
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})
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];
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meta = with lib; {
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description = "SteamOS Devkit Client";
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homepage = "https://gitlab.steamos.cloud/devkit/steamos-devkit";
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license = licenses.mit;
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maintainers = with maintainers; [ myaats ];
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};
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}
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@ -25798,6 +25798,8 @@ with pkgs;
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statifier = callPackage ../os-specific/linux/statifier { };
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steamos-devkit = callPackage ../development/tools/steamos-devkit { };
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swiftdefaultapps = callPackage ../os-specific/darwin/swiftdefaultapps { };
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sysdig = callPackage ../os-specific/linux/sysdig {
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