primesieve: 7.8 -> 7.9
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3 changed files with 37 additions and 24 deletions
36
pkgs/applications/science/math/primesieve/default.nix
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36
pkgs/applications/science/math/primesieve/default.nix
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@ -0,0 +1,36 @@
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{ lib
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, stdenv
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, fetchFromGitHub
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, cmake
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}:
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stdenv.mkDerivation rec {
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pname = "primesieve";
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version = "7.9";
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src = fetchFromGitHub {
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owner = "kimwalisch";
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repo = "primesieve";
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rev = "v${version}";
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hash = "sha256-lwT+adKFoNI125y5FuJMovtMh8sFi9oqMLYGLabzrCI=";
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};
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nativeBuildInputs = [ cmake ];
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meta = with lib; {
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homepage = "https://primesieve.org/";
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description = "Fast C/C++ prime number generator";
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longDescription = ''
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primesieve is a command-line program and C/C++ library for quickly
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generating prime numbers. It is very cache efficient, it detects your
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CPU's L1 & L2 cache sizes and allocates its main data structures
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accordingly. It is also multi-threaded by default, it uses all available
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CPU cores whenever possible i.e. if sequential ordering is not
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required. primesieve can generate primes and prime k-tuplets up to 264.
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'';
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license = licenses.bsd2;
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maintainers = teams.sage.members ++
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(with maintainers; [ abbradar AndersonTorres ]);
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platforms = platforms.unix;
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};
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}
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@ -1,23 +0,0 @@
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{ lib, stdenv, fetchFromGitHub, cmake }:
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stdenv.mkDerivation rec {
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pname = "primesieve";
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version = "7.8";
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nativeBuildInputs = [ cmake ];
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src = fetchFromGitHub {
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owner = "kimwalisch";
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repo = "primesieve";
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rev = "v${version}";
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sha256 = "sha256-M35CP/xEyC7mEh84kaGsgfsDI9fnanHraNPgTvpqimI=";
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};
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meta = with lib; {
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description = "Fast C/C++ prime number generator";
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homepage = "https://primesieve.org/";
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license = licenses.bsd2;
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platforms = platforms.unix;
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maintainers = with maintainers; [ abbradar ];
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};
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}
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@ -20115,7 +20115,7 @@ with pkgs;
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primecount = callPackage ../development/libraries/science/math/primecount { };
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primecount = callPackage ../development/libraries/science/math/primecount { };
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primesieve = callPackage ../development/libraries/science/math/primesieve { };
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primesieve = callPackage ../applications/science/math/primesieve { };
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prison = callPackage ../development/libraries/prison { };
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prison = callPackage ../development/libraries/prison { };
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