primesieve: 7.8 -> 7.9

This commit is contained in:
AndersonTorres 2022-05-14 10:56:13 -03:00
parent 4b1e70039e
commit d488388cfc
3 changed files with 37 additions and 24 deletions

View file

@ -0,0 +1,36 @@
{ lib
, stdenv
, fetchFromGitHub
, cmake
}:
stdenv.mkDerivation rec {
pname = "primesieve";
version = "7.9";
src = fetchFromGitHub {
owner = "kimwalisch";
repo = "primesieve";
rev = "v${version}";
hash = "sha256-lwT+adKFoNI125y5FuJMovtMh8sFi9oqMLYGLabzrCI=";
};
nativeBuildInputs = [ cmake ];
meta = with lib; {
homepage = "https://primesieve.org/";
description = "Fast C/C++ prime number generator";
longDescription = ''
primesieve is a command-line program and C/C++ library for quickly
generating prime numbers. It is very cache efficient, it detects your
CPU's L1 & L2 cache sizes and allocates its main data structures
accordingly. It is also multi-threaded by default, it uses all available
CPU cores whenever possible i.e. if sequential ordering is not
required. primesieve can generate primes and prime k-tuplets up to 264.
'';
license = licenses.bsd2;
maintainers = teams.sage.members ++
(with maintainers; [ abbradar AndersonTorres ]);
platforms = platforms.unix;
};
}

View file

@ -1,23 +0,0 @@
{ lib, stdenv, fetchFromGitHub, cmake }:
stdenv.mkDerivation rec {
pname = "primesieve";
version = "7.8";
nativeBuildInputs = [ cmake ];
src = fetchFromGitHub {
owner = "kimwalisch";
repo = "primesieve";
rev = "v${version}";
sha256 = "sha256-M35CP/xEyC7mEh84kaGsgfsDI9fnanHraNPgTvpqimI=";
};
meta = with lib; {
description = "Fast C/C++ prime number generator";
homepage = "https://primesieve.org/";
license = licenses.bsd2;
platforms = platforms.unix;
maintainers = with maintainers; [ abbradar ];
};
}

View file

@ -20115,7 +20115,7 @@ with pkgs;
primecount = callPackage ../development/libraries/science/math/primecount { };
primesieve = callPackage ../development/libraries/science/math/primesieve { };
primesieve = callPackage ../applications/science/math/primesieve { };
prison = callPackage ../development/libraries/prison { };