ueviewer: init at 0-unstable-2024-02-23
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97
pkgs/by-name/ue/ueviewer/package.nix
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97
pkgs/by-name/ue/ueviewer/package.nix
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{ gccStdenv
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, lib
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, fetchFromGitHub
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, fetchpatch
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, unstableGitUpdater
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, libpng
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, perl
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, SDL2
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, zlib
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}:
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gccStdenv.mkDerivation (finalAttrs: {
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pname = "ueviewer";
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version = "0-unstable-2024-02-23";
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src = fetchFromGitHub {
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owner = "gildor2";
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repo = "UEViewer";
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rev = "a0bfb468d42be831b126632fd8a0ae6b3614f981";
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hash = "sha256-Cz4jK2jJMzz57/RcEzjIjD611vCy7l3xQ0pQZjneTFQ=";
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};
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patches = [
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# Fix compilation on Darwin
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# Remove when https://github.com/gildor2/UEViewer/pull/319 merged
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(fetchpatch {
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name = "0001-ueviewer-Dont-use-c++2a-standard.patch";
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url = "https://github.com/gildor2/UEViewer/commit/d44bef038abca99c84d7f418aedcbcb761de58aa.patch";
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hash = "sha256-v68yoBLz0dUB3evlKApKuajKQiOwbJczVeW5oxYaVyw=";
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})
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];
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postPatch = ''
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patchShebangs build.sh Unreal/Shaders/make.pl Tools/genmake
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# Enable more verbose build output
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# Unify -j arguments on make calls
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# Show what's being run
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substituteInPlace build.sh \
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--replace-fail '# echo ">> Debug: $*"' ' echo ">> Debug: $*"' \
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--replace-fail 'make -j 4 -f $makefile' 'make -f $makefile' \
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--replace-fail 'make -f $makefile' "make ''${enableParallelBuilding:+-j''${NIX_BUILD_CORES}} -f \$makefile SHELL='sh -x'"
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# - Use correct compiler from stdenv
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# - Use C++ compiler instead of relying on leniency
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# -pipe breaks GCC on Darwin: clang-16: error: no input files
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substituteInPlace Tools/genmake \
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--replace-fail 'my $platf = "gcc";' "my \$platf = \"$CXX\";" \
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--replace-fail '-pipe' ""
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'';
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strictDeps = true;
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nativeBuildInputs = [
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perl
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];
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buildInputs = [
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libpng
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zlib
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] ++ lib.optionals (!gccStdenv.hostPlatform.isDarwin) [
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SDL2
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];
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enableParallelBuilding = true;
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buildPhase = ''
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runHook preBuild
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./build.sh
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runHook postBuild
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'';
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installPhase = ''
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runHook preInstall
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install -Dm755 umodel $out/bin/umodel
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runHook postInstall
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'';
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passthru.updateScript = unstableGitUpdater {
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# Tags represent various milestones, nothing that can be mapped to a numerical version number
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hardcodeZeroVersion = true;
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};
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meta = with lib; {
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description = "Viewer and exporter for Unreal Engine 1-4 assets (aka umodel)";
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homepage = "https://www.gildor.org/en/projects/umodel";
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license = licenses.mit;
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mainProgram = "umodel";
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maintainers = with maintainers; [ OPNA2608 ];
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# Hardcoded usage of SSE2
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platforms = platforms.x86;
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};
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})
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