ecwolf: init at 1.3.3
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52
pkgs/games/ecwolf/default.nix
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52
pkgs/games/ecwolf/default.nix
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{stdenv, lib, fetchurl, makeDesktopItem, copyDesktopItems, cmake, pkg-config, zlib, bzip2, libjpeg, SDL, SDL_mixer, gtk2}:
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let
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desktopItem = makeDesktopItem {
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name = "ecwolf";
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exec = "ecwolf";
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comment = "Enhanced Wolfenstein 3D port";
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desktopName = "Wolfenstein 3D";
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categories = "Game;";
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};
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in
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stdenv.mkDerivation rec {
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pname = "ecwolf";
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version = "1.3.3";
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src = fetchurl {
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url = "https://maniacsvault.net/ecwolf/files/ecwolf/1.x/${pname}-${version}-src.tar.xz";
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sha256 = "1sbdv672dz47la5a5qwmdi1v258k9kc5dkx7cdj2b6gk8nbm2srl";
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};
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nativeBuildInputs = [ cmake pkg-config ];
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buildInputs = [ zlib bzip2 libjpeg SDL SDL_mixer gtk2 copyDesktopItems ];
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desktopItems = [ desktopItem ];
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# Change the location where the ecwolf executable looks for the ecwolf.pk3
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# file.
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#
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# By default, it expects the PK3 file to reside in the same directory as the
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# executable, which is not desirable.
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# We will adjust the code so that it can be retrieved from the share/
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# directory.
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preConfigure = ''
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sed -i -e "s|ecwolf.pk3|$out/share/ecwolf/ecwolf.pk3|" src/version.h
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'';
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# Install the required PK3 file in the required data directory
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postInstall = ''
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mkdir -p $out/share/ecwolf
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cp ecwolf.pk3 $out/share/ecwolf
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'';
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meta = with lib; {
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description = "Enhanched SDL-based port of Wolfenstein 3D for various platforms";
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homepage = "https://maniacsvault.net/ecwolf/";
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license = licenses.gpl2Plus;
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maintainers = with maintainers; [ sander ];
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# Darwin is untested (supported by upstream)
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platforms = platforms.all;
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};
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}
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@ -28909,6 +28909,8 @@ in
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eboard = callPackage ../games/eboard { };
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ecwolf = callPackage ../games/ecwolf { };
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eduke32 = callPackage ../games/eduke32 { };
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egoboo = callPackage ../games/egoboo { };
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