tic-80: init at 1.1.2837
This commit is contained in:
parent
1c42518208
commit
e6841d032e
1 changed files with 159 additions and 0 deletions
159
pkgs/by-name/ti/tic-80/package.nix
Normal file
159
pkgs/by-name/ti/tic-80/package.nix
Normal file
|
@ -0,0 +1,159 @@
|
|||
{ lib
|
||||
, stdenv
|
||||
, cmake
|
||||
, pkg-config
|
||||
, python3
|
||||
, ruby
|
||||
, rake
|
||||
, git
|
||||
, curl
|
||||
, fetchFromGitHub
|
||||
, libGL
|
||||
, libGLU
|
||||
, alsa-lib
|
||||
, libX11
|
||||
, xorgproto
|
||||
, libICE
|
||||
, libXi
|
||||
, libXScrnSaver
|
||||
, libXcursor
|
||||
, libXinerama
|
||||
, libXext
|
||||
, libXxf86vm
|
||||
, libXrandr
|
||||
, libxkbcommon
|
||||
, wayland
|
||||
, wayland-protocols
|
||||
, wayland-scanner
|
||||
, dbus
|
||||
, udev
|
||||
, libdecor
|
||||
, pipewire
|
||||
, libpulseaudio
|
||||
, libiconv
|
||||
# Whether to build TIC-80's "Pro" version, which is an incentive to support the project financially,
|
||||
# that enables some additional features. It is, however, fully open source.
|
||||
, withPro ? false
|
||||
}:
|
||||
let
|
||||
major = "1";
|
||||
minor = "1";
|
||||
revision = "2837";
|
||||
year = "2023";
|
||||
in
|
||||
|
||||
stdenv.mkDerivation rec {
|
||||
pname = "tic-80";
|
||||
version = "${major}.${minor}.${revision}";
|
||||
|
||||
src = fetchFromGitHub {
|
||||
owner = "nesbox";
|
||||
repo = "TIC-80";
|
||||
rev = "v" + version;
|
||||
sha256 = "sha256-p7OyuD/4KxAzylQDlXW681TvEZwKYDD4zq2KDRkcv48=";
|
||||
# TIC-80 vendors its dependencies as submodules, so to use its current build system,
|
||||
# we need to fetch them. Managing the dependencies ourselves would require a lot of
|
||||
# changes in the build system, which doesn't seem worth it right now. In future versions,
|
||||
# TIC-80 is switching to more modular CMake files, at which point we can reconsider.
|
||||
fetchSubmodules = true;
|
||||
};
|
||||
|
||||
# TIC-80 tries to determine the revision part of the version using its Git history.
|
||||
# Because using leaveDotGit tends be non-reproducible with submodules, we just
|
||||
# hardcode it.
|
||||
# To avoid the awkward copyright range of "2017-1980", which would be caused by the
|
||||
# sandbox environment, hardcode the year of the release.
|
||||
postPatch = ''
|
||||
substituteInPlace CMakeLists.txt \
|
||||
--replace-fail 'set(VERSION_REVISION 0)' 'set(VERSION_REVISION ${revision})' \
|
||||
--replace-fail 'string(TIMESTAMP VERSION_YEAR "%Y")' 'set(VERSION_YEAR "${year}")'
|
||||
'';
|
||||
|
||||
# Taken from pkgs/development/compilers/mruby; necessary so it uses `gcc` instead of `ld` for linking.
|
||||
# https://github.com/mruby/mruby/blob/e502fd88b988b0a8d9f31b928eb322eae269c45a/tasks/toolchains/gcc.rake#L30
|
||||
preBuild = ''
|
||||
unset LD
|
||||
'';
|
||||
|
||||
cmakeFlags = lib.optionals withPro [ "-DBUILD_PRO=On" ] ++ [ "-DBUILD_SDLGPU=On" ];
|
||||
nativeBuildInputs = [
|
||||
cmake
|
||||
curl
|
||||
pkg-config
|
||||
python3
|
||||
rake
|
||||
];
|
||||
buildInputs = [
|
||||
alsa-lib
|
||||
dbus
|
||||
libdecor
|
||||
libGL
|
||||
libGLU
|
||||
libICE
|
||||
libpulseaudio
|
||||
libX11
|
||||
libXcursor
|
||||
libXext
|
||||
libXi
|
||||
libXinerama
|
||||
libxkbcommon
|
||||
libXrandr
|
||||
libXScrnSaver
|
||||
libXxf86vm
|
||||
pipewire
|
||||
udev
|
||||
wayland
|
||||
wayland-protocols
|
||||
wayland-scanner
|
||||
];
|
||||
|
||||
# This package borrows heavily from pkgs/development/libraries/SDL2/default.nix
|
||||
# because TIC-80 vendors SDL2, which means we need to take care and implement
|
||||
# a similar environment in TIC-80's vendored copy of SDL2.
|
||||
#
|
||||
# SDL is weird in that instead of just dynamically linking with
|
||||
# libraries when you `--enable-*` (or when `configure` finds) them
|
||||
# it `dlopen`s them at runtime. In principle, this means it can
|
||||
# ignore any missing optional dependencies like alsa, pulseaudio,
|
||||
# some x11 libs, wayland, etc if they are missing on the system
|
||||
# and/or work with wide array of versions of said libraries. In
|
||||
# nixpkgs, however, we don't need any of that. Moreover, since we
|
||||
# don't have a global ld-cache we have to stuff all the propagated
|
||||
# libraries into rpath by hand or else some applications that use
|
||||
# SDL API that requires said libraries will fail to start.
|
||||
#
|
||||
# You can grep SDL sources with `grep -rE 'SDL_(NAME|.*_SYM)'` to
|
||||
# list the symbols used in this way.
|
||||
postFixup =
|
||||
let
|
||||
rpath = lib.makeLibraryPath buildInputs;
|
||||
in
|
||||
''
|
||||
patchelf --set-rpath "$(patchelf --print-rpath $out/bin/tic80):${rpath}" "$out/bin/tic80"
|
||||
'';
|
||||
|
||||
meta = with lib; {
|
||||
description =
|
||||
"A free and open source fantasy computer for making, playing and sharing tiny games";
|
||||
longDescription = ''
|
||||
TIC-80 is a free and open source fantasy computer for making, playing and
|
||||
sharing tiny games.
|
||||
|
||||
There are built-in tools for development: code, sprites, maps, sound
|
||||
editors and the command line, which is enough to create a mini retro
|
||||
game. At the exit you will get a cartridge file, which can be stored and
|
||||
played on the website.
|
||||
|
||||
Also, the game can be packed into a player that works on all popular
|
||||
platforms and distribute as you wish. To make a retro styled game the
|
||||
whole process of creation takes place under some technical limitations:
|
||||
240x136 pixels display, 16 color palette, 256 8x8 color sprites, 4
|
||||
channel sound and etc.
|
||||
'';
|
||||
homepage = "https://github.com/nesbox/TIC-80";
|
||||
license = licenses.mit;
|
||||
platforms = platforms.linux;
|
||||
mainProgram = "tic80";
|
||||
maintainers = with maintainers; [ blinry ];
|
||||
};
|
||||
}
|
Loading…
Reference in a new issue