lutris: declare need for multiArch explicitly

This commit is contained in:
Atemu 2023-07-01 06:41:24 +02:00
parent 173962eef9
commit ff777e9f39

View file

@ -18,6 +18,9 @@ in buildFHSEnv {
runScript = "lutris";
# Many native and WINE games need 32bit
multiArch = true;
targetPkgs = pkgs: with pkgs; [
lutris-unwrapped