Add support for custom device-tree files, and applying overlays to them.
This is useful for supporting non-discoverable hardware, such as sensors
attached to GPIO pins on a Raspberry Pi.
This was added in #19936 so that vulkan-loader finds the ICD config files. It is
not needed any more after #62869 where it was ensured that the loader looks in
/run/opengl-driver(-32)/share.
A new internal option `hardware.opengl.setLdLibraryPath` is added which controls if `LD_LIBRARY_PATH` should be set to `/run/opengl-driver(-32)/lib`. It is false by default and is meant to be set to true by any driver which requires it. If this option is false, then `opengl.nix` and `xserver.nix` will not set `LD_LIBRARY_PATH`.
Currently Mesa and NVidia drivers don't set `setLdLibraryPath` because they work with libglvnd and do not override libraries, while `amdgpu-pro`, `ati` and `parallels-guest` set it to true (the former two really need it, the last one doesn't build so is presumed to).
Additionally, the `libPath` attribute within entries of `services.xserver.drivers` is removed. This made `xserver.nix` add the driver path directly to the `LD_LIBRARY_PATH` for the display manager (including X server). Not only is it redundant when the driver is added to `hardware.opengl.package` (assuming that `hardware.opengl.enable` is true), in fact all current drivers except `ati` set it incorrectly to the package path instead of package/lib.
This removal of `LD_LIBRARY_PATH` could break certain packages using CUDA, but only those that themselves load `libcuda` or other NVidia driver libraries using `dlopen` (not if they just use `cudatoolkit`). A few have already been fixed but it is practically impossible to test all because most packages using CUDA are libraries/frameworks without a simple way to test.
Fixes#11434 if only Mesa or NVidia graphics drivers are used.
In this update:
* binaries `ckb` and `ckb-daemon` are renamed to `ckb-next` and `ckb-next-daemon`
* build system changed from qmake to cmake
* the directory searched for animation plugins no longer needs to be patched, as a result of the build system change
* modprobe patch has been bumped, since the source repository layout has changed
* the cmake scripts are quite FHS-centric and require patching to fix install locations