Version 22 is the current version of the stable channel, so we don't need to
carry around a patch for earlier versions.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
This removes the patch introduced in 949afcc0f2.
The reason behind this is because even though we patch in the legacy seccomp
sandbox by default, it won't be used anyway as both cannot coexist anymore.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
This is just a temporary fix and will only thrown away as soon as a proper fix
is included upstream, see http://crbug.com/149834 for more details about this.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
dev: 23.0.1271.10 -> 24.0.1284.2 (not tested, probably won't build?)
beta: 22.0.1229.91 -> 23.0.1271.17 (issues, see below)
While testing the beta release, I've been bitten by http://crbug.com/149834, so
as this is a beta release, I'm not sure if we should patch again to disable the
BPF seccomp sandbox.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
The BPF renderer sandbox is now the default in 23. But still, it is not regarded
as "adequately sandboxed" from Google so we still need the legacy seccomp
sandbox.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Well, after looking a bit more thoroughly through the zlib patch from the
Chromium team, it seams, that this really fix an issue that hasn't yet been
applied upstream. Unfortunately neither Chromium nor Zlib give more information
about that issue. Maybe they're waiting until its resolved upstream and thus the
temporary patch?
The bad news is, that the fix for the vulnerability is incomplete in Chromium
and covers only the use cases of Chromium itself, so we can't include that
patched version in nixpkgs zlib derivation.
Until the issue is fixed upstream we're hereby safer off turning it off in
Chromium and thus use the bundled and patched version.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Previously, we installed std by omitting the tools directory. Now, there are
occasions where you actually want to use things like tools.haxelib from within
your project, for example to create something that interfaces with the haxelib
API. So we now just remove all files in there that were created during the main
build in postBuild.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Neko seems to think it is running in 32bit, even though it is compiled for
64bit. The fix is included in 1.8.3, which is not yet released as of now, so we
add a temporary fix until the release.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>