This ensures that "journalctl -u display-manager" does what you would
expect in 2016. However, the main reason is to ensure that our VM
tests show the output of the X server.
A slight problem is that with KDE user switching, messages from the
various X servers end up in the same place. However, that's an
improvement over the previous situation, where the second X server
would overwrite the /var/log/X.0.log of the first. (This was caused by
the fact that we were passing a hard-coded value for -logfile.)
Commit 98d9bba introduced this option as a nullOr type and it actually
checks whether null has been set and only appends -dpi if that's the
case. So let's actually set the default to null instead of 0.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
GnuPG 2.1.x changed the way the gpg-agent works, and that new approach no
longer requires (or even supports) the "start everything as a child of the
agent" scheme we've implemented in NixOS for older versions.
To configure the gpg-agent for your X session, add the following code to
~/.xsession or some other appropriate place that's sourced at start-up:
gpg-connect-agent /bye
GPG_TTY=$(tty)
export GPG_TTY
If you want to use gpg-agent for SSH, too, also add the settings
unset SSH_AGENT_PID
export SSH_AUTH_SOCK="${HOME}/.gnupg/S.gpg-agent.ssh"
and make sure that
enable-ssh-support
is included in your ~/.gnupg/gpg-agent.conf.
The gpg-agent(1) man page has more details about this subject, i.e. in the
"EXAMPLES" section.
- if xserver.tty and/or display are set to null, then don't specify
them, or the -logfile argument in the xserverArgs
- For lightdm, we set default tty and display to null and we determine
those at runtime based on arguments passed. This is necessary because
we run multiple X servers so they can't all be on the same display
Ctrl+Alt+Backspace is usually enabled by default under X, and is a
keyboard shortcut that forcefully kills the current X server. This can
lead to data loss by users if accidentally pressed. This commit
introduces a new option, services.xserver.enableCtrlAltBackspace, that
is *disabled* by default. If set to true, the previous behavior can be
restored.
A similar decision was made by the Ubuntu team, and is documented here:
https://wiki.ubuntu.com/XorgCtrlAltBackspace
This is needed by most window managers. Desktop environments
usually launch dbus-launch if a session hasn't been started yet
so this shouldn't hurt. The worst it can happen is that one
dbus session will be unused in case it's started twice.
The GDM change is backported from recent gdm.
The current options for the XServer produce a huge amount of log messages. The
server produces around 70-80 messages per minute. The most messages look like
this:
display-manager-start[1846]: GetModeLine - scrn: 0 clock: 75200
display-manager-start[1846]: GetModeLine - hdsp: 1366 hbeg: 1414 hend: 1478 httl: 1582
display-manager-start[1846]: vdsp: 768 vbeg: 772 vend: 779 vttl: 792 flags: 9
Since theses messages aren't very useful, I propose to remove the `-logverbose`
and `-verbose` options from the XServer arguments.
Any reasonably new version of fontconfig does search that path by default,
and setting this globally causes problems, as 2.10 and 2.11 need
incompatible configs.
Tested: slim+xfce desktop, chrootenv-ed steam.
I have no idea why we were setting the global variable;
e.g., neither Fedora nor Ubuntu does that.
Should bring most of the examples into a better consistency regarding
syntactic representation in the manual.
Thanks to @devhell for reporting.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Previously all card-specific stuff was scattered across xserver.nix
and opengl.nix, which is ugly. Now it can be kept together in a single
card-specific module. This required the addition of a few internal
options:
- services.xserver.drivers: A list of { name, driverName, modules,
libPath } sets.
- hardware.opengl.package: The OpenGL implementation. Note that there
can be only one OpenGL implementation at a time in a system
configuration (i.e. no dynamic detection).
- hardware.opengl.package32: The 32-bit OpenGL implementation.