Felix Buehler
5937fc0f8c
misc: replace name with pname&version
2021-08-15 16:33:00 +02:00
Ben Siraphob
badf51221d
treewide: stdenv.lib -> lib
2021-01-16 17:58:11 +07:00
Michael Reilly
84cf00f980
treewide: Per RFC45, remove all unquoted URLs
2020-04-10 17:54:53 +01:00
adisbladis
c9d8624ccd
treewide: Get rid of libGLU_combined
2019-11-18 20:10:43 +00:00
Alexander V. Nikolaev
0acec7e984
treewide: transition mesa to libGLU_combined
2018-02-24 17:06:49 +02:00
Sander van der Burg
0d8e157d61
zsnes: restrict building to x86-based Linux platforms only, znses' core is written in x86 asm code
2017-09-10 12:19:11 +00:00
Ryan Mulligan
0b21848e77
zsnes: remove $STRIP from compiler options
...
In ab70693 @viric says zsnes works better without stripping. But the
build expression kept the $STRIP in the compiler options, so if it is
set to something it will show up in there. For example:
g++ -pipe -I. -I/usr/local/include -I/usr/include -D__UNIXSDL__ -I/nix/store/04qgmdpmalgsy92zgs2z896jx073hcn2-SDL-1.2.15-dev/include/SDL -I/nix/store/04qgmdpmalgsy92zgs2z896jx073hcn2-SDL-1.2.15-dev/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DNCURSES -D__OPENGL__ -march=native -O3 -fomit-frame-pointer -fprefetch-loop-arrays -fforce-addr strip -D__RELEASE__ -fno-rtti -o tools/fileutil.o -c tools/fileutil.cpp
g++: error: strip: No such file or directory
This commit removes that reference to $STRIP too.
2017-08-05 07:39:48 -07:00
Dan Peebles
306f2c65fe
zsnes: only build on Linux
...
It uses callPackage_i686 which forces Linux anyway, and the current setup
just means that we end up with a weird i686-linux job under Darwin.
2017-03-23 22:41:45 -04:00
Nikolay Amiantov
bc0970f1e3
zsnes: use more debian patches
...
Fixes #19343
2016-10-08 01:40:22 +03:00
Tuomas Tynkkynen
21f17d69f6
treewide: Add lots of meta.platforms
...
Build-tested on x86_64 Linux & Mac.
2016-08-02 21:42:43 +03:00
Ryan Mulligan
b54fa1e351
zsnes: add desktop item
...
add desktop item so zsnes can be used without the terminal
add icons
2016-06-09 06:22:13 -07:00
Nikolay Amiantov
30facde98c
zsnes: use Debian patches, fix segfault on saving state
2015-07-28 12:53:57 +03:00
Mateusz Kowalczyk
7a45996233
Turn some license strings into lib.licenses values
2014-07-28 11:31:14 +02:00
Mathijs Kwik
10c15d5861
zsnes: manual header magic is no longer needed with the gcc-4.8 patch
2014-01-05 18:53:52 +01:00
Vladimír Čunát
9443129b08
Merge master into stdenv-updates
...
Conflicts:
pkgs/development/libraries/glibc/2.18/common.nix (take stdenv-updates)
pkgs/misc/emulators/zsnes/default.nix (more complex, build tested)
pkgs/top-level/all-packages.nix (auto-solved)
2014-01-04 18:34:53 +01:00
Lluís Batlle i Rossell
ab7069eec4
zsnes seems to work better, without stripping.
...
I can't understand why. Without disabling stripping, it segfaults
saving state.
2014-01-03 00:54:59 +01:00
Mathijs Kwik
ef3cc83d1e
zsnes: patches for modern gcc & libpng
...
builds fine on stdenv-updates now
needs gcc 4.8+, so keep this commit on stdenv-updates until merge
2013-10-11 01:10:41 +02:00
Sander van der Burg
f635aceb5b
Updated some meta information for the emulators I've tried recently. They all seem to work fine :-)
...
svn path=/nixpkgs/trunk/; revision=27905
2011-07-22 19:25:31 +00:00
Sander van der Burg
e4126afa44
Added ZSNES emulator package
...
svn path=/nixpkgs/trunk/; revision=27539
2011-06-25 22:25:50 +00:00