Commit graph

12 commits

Author SHA1 Message Date
Michael Reilly
84cf00f980
treewide: Per RFC45, remove all unquoted URLs 2020-04-10 17:54:53 +01:00
volth
08f68313a4 treewide: remove redundant rec 2019-08-28 11:07:32 +00:00
Frederik Rietdijk
98640fd482 Merge master into staging-next 2019-08-27 16:36:47 +02:00
nyanloutre
6eec415644
steam: 1.0.0.59 -> 1.0.0.61 2019-08-19 15:11:53 +02:00
volth
c814d72b51 treewide: name -> pname 2019-08-17 10:54:38 +00:00
Carles Pagès
83220a735c steamPackages.steam: 1.0.0.56 -> 1.0.0.59 2019-03-04 23:40:44 +01:00
Jörg Thalheim
dadc7eb329
treewide: use runtimeShell instead of stdenv.shell whenever possible
Whenever we create scripts that are installed to $out, we must use runtimeShell
in order to get the shell that can be executed on the machine we create the
package for. This is relevant for cross-compiling. The only use case for
stdenv.shell are scripts that are executed as part of the build system.
Usages in checkPhase are borderline however to decrease the likelyhood
of people copying the wrong examples, I decided to use runtimeShell as well.
2019-02-26 14:10:49 +00:00
nyanloutre
7af3a85d8d
steamPackages.steam: 1.0.0.51 -> 1.0.0.56 2018-09-29 09:38:36 +02:00
nyanloutre
30240a59fe steamPackages.steam: add udev rules 2018-09-28 09:34:37 +02:00
Nikolay Amiantov
5b4de73b8f steamPackages.steam-original: 1.0.0.49 -> 1.0.0.51 2016-03-04 14:42:38 +03:00
Nikolay Amiantov
67d0b8026e steamPackages.steam: cleanup 2015-12-04 01:00:11 +03:00
Nikolay Amiantov
6c9ee645ec steam: add steamPackages namespace, build our own runtime 2015-10-11 17:57:31 +03:00