{ lib, stdenv, fetchFromGitHub, opusfile, libogg, SDL2, openal, freetype , libjpeg, curl, makeWrapper }: stdenv.mkDerivation rec { pname = "iortcw-sp"; version = "1.51c"; src = fetchFromGitHub { owner = "iortcw"; repo = "iortcw"; rev = version; sha256 = "0g5wgqb1gm34pd05dj2i8nj3qhsz0831p3m7bsgxpjcg9c00jpyw"; }; enableParallelBuilding = true; sourceRoot = "source/SP"; makeFlags = [ "USE_INTERNAL_LIBS=0" "COPYDIR=${placeholder "out"}/opt/iortcw" "USE_OPENAL_DLOPEN=0" "USE_CURL_DLOPEN=0" ]; installTargets = [ "copyfiles" ]; buildInputs = [ opusfile libogg SDL2 freetype libjpeg openal curl ]; nativeBuildInputs = [ makeWrapper ]; NIX_CFLAGS_COMPILE = toString [ "-I${SDL2.dev}/include/SDL2" "-I${opusfile.dev}/include/opus" ]; NIX_CFLAGS_LINK = [ "-lSDL2" ]; postInstall = '' for i in `find $out/opt/iortcw -maxdepth 1 -type f -executable`; do makeWrapper $i $out/bin/`basename $i` --chdir "$out/opt/iortcw" done ''; meta = with lib; { description = "Single player version of game engine for Return to Castle Wolfenstein"; homepage = src.meta.homepage; license = licenses.gpl3; platforms = platforms.linux; maintainers = with maintainers; [ ]; }; }