{ stdenv, lib, fetchurl, pkgconfig, mesa , SDL, SDL_image, libpng, zlib, libvorbis, libogg, libmikmod , use3DOVideos ? false, requireFile ? null, writeText ? null , haskellPackages ? null , useRemixPacks ? false }: assert use3DOVideos -> requireFile != null && writeText != null && haskellPackages != null; let videos = import ./3dovideo.nix { inherit stdenv requireFile writeText fetchurl haskellPackages; }; remixPacks = lib.imap1 (num: sha256: fetchurl rec { name = "uqm-remix-disc${toString num}.uqm"; url = "mirror://sourceforge/sc2/${name}"; inherit sha256; }) [ "1s470i6hm53l214f2rkrbp111q4jyvnxbzdziqg32ffr8m3nk5xn" "1pmsq65k8gk4jcbyk3qjgi9yqlm0dlaimc2r8hz2fc9f2124gfvz" "07g966ylvw9k5q9jdzqdczp7c5qv4s91xjlg4z5z27fgcs7rzn76" "1l46k9aqlcp7d3fjkjb3n05cjfkxx8rjlypgqy0jmdx529vikj54" ]; in stdenv.mkDerivation rec { name = "uqm-${version}"; version = "0.7.0"; src = fetchurl { url = "mirror://sourceforge/sc2/uqm-${version}-source.tgz"; sha256 = "08dj7fsvflxx69an6vpf3wx050mk0ycmdv401yffrrqbgxgmqsd3"; }; content = fetchurl { url = "mirror://sourceforge/sc2/uqm-${version}-content.uqm"; sha256 = "1gx39ns698hyczd4nx73mr0z86bbi4q3h8sw3pxjh1lzla5xpxmq"; }; voice = fetchurl { url = "mirror://sourceforge/sc2/uqm-${version}-voice.uqm"; sha256 = "0yf9ff5sxk229202gsa7ski6wn7a8hkjjyr1yr7mjdxsnh0zik5w"; }; music = fetchurl { url = "mirror://sourceforge/sc2/uqm-${version}-3domusic.uqm"; sha256 = "10nbvcrr0lc0mxivxfkcbxnibwk3vwmamabrlvwdsjxd9pk8aw65"; }; /* uses pthread_cancel(), which requires libgcc_s.so.1 to be loadable at run-time. Adding the flag below ensures that the library can be found. Obviously, though, this is a hack. */ NIX_LDFLAGS = "-lgcc_s"; nativeBuildInputs = [ pkgconfig ]; buildInputs = [ SDL SDL_image libpng libvorbis libogg libmikmod mesa ]; postUnpack = '' mkdir -p uqm-${version}/content/packages mkdir -p uqm-${version}/content/addons ln -s "$content" "uqm-${version}/content/packages/uqm-0.7.0-content.uqm" ln -s "$music" "uqm-${version}/content/addons/uqm-0.7.0-3domusic.uqm" ln -s "$voice" "uqm-${version}/content/addons/uqm-0.7.0-voice.uqm" '' + lib.optionalString useRemixPacks (lib.concatMapStrings (disc: '' ln -s "${disc}" "uqm-$version/content/addons/${disc.name}" '') remixPacks) + lib.optionalString use3DOVideos '' ln -s "${videos}" "uqm-${version}/content/addons/3dovideo" ''; # Using _STRINGS_H as include guard conflicts with glibc. postPatch = '' sed -i -e '/^#/s/_STRINGS_H/_UQM_STRINGS_H/g' src/uqm/comm/*/strings.h ''; # uqm has a 'unique' build system with a root script incidentally called # 'build.sh'. configurePhase = '' echo "INPUT_install_prefix_VALUE='$out'" >> config.state echo "INPUT_install_bindir_VALUE='$out/bin'" >> config.state echo "INPUT_install_libdir_VALUE='$out/lib'" >> config.state echo "INPUT_install_sharedir_VALUE='$out/share'" >> config.state PREFIX=$out ./build.sh uqm config ''; buildPhase = '' ./build.sh uqm ''; installPhase = '' ./build.sh uqm install sed -i $out/bin/uqm -e "s%/usr/local/games/%$out%g" ''; meta = { description = "Remake of Star Control II"; longDescription = '' The goals for the The Ur-Quan Masters project are: - to bring Star Control II to modern platforms, thereby making a lot of people happy - to make game translations easy, thereby making even more people happy - to adapt the code so that people can more easily make their own spin-offs, thereby making zillions more people happy! ''; homepage = http://sc2.sourceforge.net/; license = stdenv.lib.licenses.gpl2; maintainers = with lib.maintainers; [ jcumming aszlig ]; platforms = with lib.platforms; linux; }; }