import ./make-test.nix ({ pkgs, ...} : let # Build Quake with coverage instrumentation. overrides = pkgs: { quake3game = pkgs.quake3game.override (args: { stdenv = pkgs.stdenvAdapters.addCoverageInstrumentation args.stdenv; }); }; # Only allow the demo data to be used (only if it's unfreeRedistributable). unfreePredicate = pkg: with pkgs.lib; let allowPackageNames = [ "quake3-demodata" "quake3-pointrelease" ]; allowLicenses = [ pkgs.lib.licenses.unfreeRedistributable ]; in elem pkg.pname allowPackageNames && elem (pkg.meta.license or null) allowLicenses; in rec { name = "quake3"; meta = with pkgs.stdenv.lib.maintainers; { maintainers = [ domenkozar eelco ]; }; # TODO: lcov doesn't work atm #makeCoverageReport = true; client = { pkgs, ... }: { imports = [ ./common/x11.nix ]; hardware.opengl.driSupport = true; environment.systemPackages = [ pkgs.quake3demo ]; nixpkgs.config.packageOverrides = overrides; nixpkgs.config.allowUnfreePredicate = unfreePredicate; }; nodes = { server = { pkgs, ... }: { systemd.services.quake3-server = { wantedBy = [ "multi-user.target" ]; script = "${pkgs.quake3demo}/bin/quake3-server +set g_gametype 0 " + "+map q3dm7 +addbot grunt +addbot daemia 2> /tmp/log"; }; nixpkgs.config.packageOverrides = overrides; nixpkgs.config.allowUnfreePredicate = unfreePredicate; networking.firewall.allowedUDPPorts = [ 27960 ]; }; client1 = client; client2 = client; }; testScript = '' startAll; $server->waitForUnit("quake3-server"); $client1->waitForX; $client2->waitForX; $client1->execute("quake3 +set r_fullscreen 0 +set name Foo +connect server &"); $client2->execute("quake3 +set r_fullscreen 0 +set name Bar +connect server &"); $server->waitUntilSucceeds("grep -q 'Foo.*entered the game' /tmp/log"); $server->waitUntilSucceeds("grep -q 'Bar.*entered the game' /tmp/log"); $server->sleep(10); # wait for a while to get a nice screenshot $client1->block(); $server->sleep(20); $client1->screenshot("screen1"); $client2->screenshot("screen2"); $client1->unblock(); $server->sleep(10); $client1->screenshot("screen3"); $client2->screenshot("screen4"); $client1->shutdown(); $client2->shutdown(); $server->stopJob("quake3-server"); ''; })