{ config, lib, writeScript, buildFHSUserEnv, steam, glxinfo-i686 , steam-runtime-wrapped, steam-runtime-wrapped-i686 ? null , extraPkgs ? pkgs: [ ] # extra packages to add to targetPkgs , extraLibraries ? pkgs: [ ] # extra packages to add to multiPkgs , extraProfile ? "" # string to append to profile , nativeOnly ? false , runtimeOnly ? false , runtimeShell # DEPRECATED , withJava ? config.steam.java or false , withPrimus ? config.steam.primus or false }: let commonTargetPkgs = pkgs: with pkgs; [ steamPackages.steam-fonts # Needed for operating system detection until # https://github.com/ValveSoftware/steam-for-linux/issues/5909 is resolved lsb-release # Errors in output without those pciutils python2 # Games' dependencies xorg.xrandr which # Needed by gdialog, including in the steam-runtime perl # Open URLs xdg_utils iana-etc # Steam Play / Proton python3 # Steam VR procps usbutils ] ++ lib.optional withJava jdk ++ lib.optional withPrimus primus ++ extraPkgs pkgs; ldPath = map (x: "/steamrt/${steam-runtime-wrapped.arch}/" + x) steam-runtime-wrapped.libs ++ lib.optionals (steam-runtime-wrapped-i686 != null) (map (x: "/steamrt/${steam-runtime-wrapped-i686.arch}/" + x) steam-runtime-wrapped-i686.libs); # Zachtronics and a few other studios expect STEAM_LD_LIBRARY_PATH to be present exportLDPath = '' export LD_LIBRARY_PATH=/lib32:/lib64:${lib.concatStringsSep ":" ldPath}\''${LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH export STEAM_LD_LIBRARY_PATH="$STEAM_LD_LIBRARY_PATH''${STEAM_LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH" ''; setupSh = writeScript "setup.sh" '' #!${runtimeShell} ''; runSh = writeScript "run.sh" '' #!${runtimeShell} runtime_paths="/lib32:/lib64:${lib.concatStringsSep ":" ldPath}" if [ "$1" == "--print-steam-runtime-library-paths" ]; then echo "$runtime_paths" exit 0 fi export LD_LIBRARY_PATH="$runtime_paths''${LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH" export STEAM_LD_LIBRARY_PATH="$STEAM_LD_LIBRARY_PATH''${STEAM_LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH" exec "$@" ''; in buildFHSUserEnv rec { name = "steam"; targetPkgs = pkgs: with pkgs; [ steamPackages.steam # License agreement gnome3.zenity ] ++ commonTargetPkgs pkgs; multiPkgs = pkgs: with pkgs; [ # These are required by steam with proper errors xorg.libXcomposite xorg.libXtst xorg.libXrandr xorg.libXext xorg.libX11 xorg.libXfixes libGL libva # Not formally in runtime but needed by some games at-spi2-atk at-spi2-core # CrossCode gst_all_1.gstreamer gst_all_1.gst-plugins-ugly libdrm mono xorg.xkeyboardconfig xorg.libpciaccess udev # shadow of the tomb raider ## screeps dependencies gtk3 dbus zlib glib atk cairo freetype gdk-pixbuf pango fontconfig # friends options won't display "Launch Game" without it lsof # called by steam's setup.sh file # Prison Architect libGLU libuuid libbsd alsaLib ] ++ (if (!nativeOnly) then [ (steamPackages.steam-runtime-wrapped.override { inherit runtimeOnly; }) ] else [ # Required glib gtk2 bzip2 zlib gdk-pixbuf # Without these it silently fails xorg.libXinerama xorg.libXdamage xorg.libXcursor xorg.libXrender xorg.libXScrnSaver xorg.libXxf86vm xorg.libXi xorg.libSM xorg.libICE gnome2.GConf freetype (curl.override { gnutlsSupport = true; sslSupport = false; }) nspr nss fontconfig cairo pango expat dbus cups libcap SDL2 libusb1 dbus-glib libav atk # Only libraries are needed from those two libudev0-shim networkmanager098 # Verified games requirements xorg.libXt xorg.libXmu xorg.libxcb libogg libvorbis SDL SDL2_image glew110 openssl libidn tbb wayland mesa libxkbcommon # Other things from runtime flac freeglut libjpeg libpng12 libsamplerate libmikmod libtheora libtiff pixman speex SDL_image SDL_ttf SDL_mixer SDL2_ttf SDL2_mixer gstreamer gst-plugins-base libappindicator-gtk2 libcaca libcanberra libgcrypt libvpx librsvg xorg.libXft libvdpau ] ++ steamPackages.steam-runtime-wrapped.overridePkgs) ++ extraLibraries pkgs; extraBuildCommands = if (!nativeOnly) then '' mkdir -p steamrt ln -s ../lib/steam-runtime steamrt/${steam-runtime-wrapped.arch} ${lib.optionalString (steam-runtime-wrapped-i686 != null) '' ln -s ../lib32/steam-runtime steamrt/${steam-runtime-wrapped-i686.arch} ''} ln -s ${runSh} steamrt/run.sh ln -s ${setupSh} steamrt/setup.sh '' else '' ln -s /usr/lib/libbz2.so usr/lib/libbz2.so.1.0 ${lib.optionalString (steam-runtime-wrapped-i686 != null) '' ln -s /usr/lib32/libbz2.so usr/lib32/libbz2.so.1.0 ''} ''; extraInstallCommands = '' mkdir -p $out/share/applications ln -s ${steam}/share/icons $out/share ln -s ${steam}/share/pixmaps $out/share sed "s,/usr/bin/steam,$out/bin/steam,g" ${steam}/share/applications/steam.desktop > $out/share/applications/steam.desktop ''; profile = '' # Workaround for issue #44254 (Steam cannot connect to friends network) # https://github.com/NixOS/nixpkgs/issues/44254 if [ -z ''${TZ+x} ]; then new_TZ="$(readlink -f /etc/localtime | grep -P -o '(?<=/zoneinfo/).*$')" if [ $? -eq 0 ]; then export TZ="$new_TZ" fi fi export STEAM_RUNTIME=${if nativeOnly then "0" else "/steamrt"} '' + extraProfile; runScript = writeScript "steam-wrapper.sh" '' #!${runtimeShell} if [ -f /host/etc/NIXOS ]; then # Check only useful on NixOS ${glxinfo-i686}/bin/glxinfo >/dev/null 2>&1 # If there was an error running glxinfo, we know something is wrong with the configuration if [ $? -ne 0 ]; then cat < /dev/stderr ** WARNING: Steam is not set up. Add the following options to /etc/nixos/configuration.nix and then run \`sudo nixos-rebuild switch\`: { hardware.opengl.driSupport32Bit = true; hardware.pulseaudio.support32Bit = true; } ** EOF fi fi ${lib.optionalString (!nativeOnly) exportLDPath} exec steam "$@" ''; meta = steam.meta // { broken = nativeOnly; }; passthru.run = buildFHSUserEnv { name = "steam-run"; targetPkgs = commonTargetPkgs; inherit multiPkgs extraBuildCommands; runScript = writeScript "steam-run" '' #!${runtimeShell} run="$1" if [ "$run" = "" ]; then echo "Usage: steam-run command-to-run args..." >&2 exit 1 fi shift ${lib.optionalString (!nativeOnly) exportLDPath} exec -- "$run" "$@" ''; }; }