{ lib , stdenv , fetchFromGitHub , dos2unix , makeWrapper , SDL2 , libGL , curl , openal , liberation_ttf }: stdenv.mkDerivation rec { pname = "ClassiCube"; version = "1.3.4"; src = fetchFromGitHub { owner = "UnknownShadow200"; repo = "ClassiCube"; rev = version; sha256 = "sha256-m7pg9OL2RuCVKgFD3hMtIeY0XdJ1YviXBFVJH8/T5gI="; }; nativeBuildInputs = [ dos2unix makeWrapper ]; prePatch = '' # The ClassiCube sources have DOS-style newlines # which causes problems with diff/patch. dos2unix 'src/Platform_Posix.c' 'src/Core.h' ''; patches = [ # Fix hardcoded font paths ./font-location.patch # ClassiCube doesn't compile with its X11 backend # because of issues with libXi. ./use-sdl.patch # For some reason, the Makefile doesn't link # with libcurl and openal when ClassiCube requires them. # Also links with SDL2 instead of libX11 and libXi. ./fix-linking.patch ]; font_path = "${liberation_ttf}/share/fonts/truetype"; enableParallelBuilding = true; postPatch = '' # ClassiCube hardcodes locations of fonts. # This changes the hardcoded location # to the path of liberation_ttf instead substituteInPlace src/Platform_Posix.c \ --replace '%NIXPKGS_FONT_PATH%' "${font_path}" # ClassiCube's Makefile hardcodes JOBS=1 for some reason, # even though it works perfectly well multi-threaded. substituteInPlace src/Makefile \ --replace 'JOBS=1' "JOBS=$NIX_BUILD_CORES" ''; buildInputs = [ SDL2 libGL curl openal liberation_ttf ]; preBuild = "cd src"; postBuild = "cd -"; installPhase = '' mkdir -p "$out/bin" cp 'src/ClassiCube' "$out/bin" # ClassiCube puts downloaded resources # next to the location of the executable by default. # This doesn't work with Nix # as the location of the executable is read-only. # We wrap the program to make it put its resources # in ~/.local/share instead. wrapProgram "$out/bin/ClassiCube" \ --run 'mkdir -p "$HOME/.local/share/ClassiCube"' \ --run 'cd "$HOME/.local/share/ClassiCube"' ''; meta = with lib; { homepage = "https://www.classicube.net/"; description = "A lightweight, custom Minecraft Classic/ClassiCube client with optional additions written from scratch in C"; license = licenses.bsd3; platforms = platforms.linux; maintainers = with maintainers; [ _360ied ]; }; }