54 lines
1.6 KiB
Nix
54 lines
1.6 KiB
Nix
{ stdenv, lib, fetchFromGitHub, cmake, pkg-config, gtk3
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, audacious, mpg123, ffmpeg, libvorbis, libao, jansson, speex
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, nix-update-script
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, buildAudaciousPlugin ? false # only build cli by default, pkgs.audacious-plugins sets this to enable plugin support
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}:
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stdenv.mkDerivation rec {
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pname = "vgmstream";
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version = "1917";
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src = fetchFromGitHub {
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owner = "vgmstream";
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repo = "vgmstream";
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rev = "refs/tags/r${version}";
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sha256 = "sha256-9HIa5/whdLouUWNFml7tPfXStIkO76dxUl5S4yiat64=";
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};
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passthru.updateScript = nix-update-script {
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attrPath = "vgmstream";
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extraArgs = [ "--version-regex" "r(.*)" ];
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};
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nativeBuildInputs = [
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cmake
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pkg-config
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] ++ lib.optional buildAudaciousPlugin gtk3;
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buildInputs = [
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mpg123
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ffmpeg
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libvorbis
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libao
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jansson
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speex
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] ++ lib.optional buildAudaciousPlugin (audacious.override { audacious-plugins = null; });
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preConfigure = ''
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substituteInPlace cmake/dependencies/audacious.cmake \
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--replace "pkg_get_variable(AUDACIOUS_PLUGIN_DIR audacious plugin_dir)" "set(AUDACIOUS_PLUGIN_DIR \"$out/lib/audacious\")"
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'';
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cmakeFlags = [
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# It always tries to download it, no option to use the system one
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"-DUSE_CELT=OFF"
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] ++ lib.optional (! buildAudaciousPlugin) "-DBUILD_AUDACIOUS=OFF";
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meta = with lib; {
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description = "A library for playback of various streamed audio formats used in video games";
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homepage = "https://vgmstream.org";
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maintainers = with maintainers; [ zane ];
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license = with licenses; isc;
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platforms = with platforms; unix;
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};
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}
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