17dcd33e00
This change sets an environment variable to ensure that Android Studio uses the correct drivers to avoid any breackage when trying to run a native application on a virtual device. Without proper configuration `android-studio` would be unable to load the drivers for the AVD and yield messages like this: ``` 3:32 PM Executing tasks: [:app:assembleDebug] 3:32 PM Emulator: libGL error: unable to load driver: i965_dri.so 3:32 PM Emulator: libGL error: driver pointer missing 3:32 PM Emulator: libGL error: failed to load driver: i965 3:32 PM Emulator: libGL error: unable to load driver: i965_dri.so 3:32 PM Emulator: libGL error: driver pointer missing 3:32 PM Emulator: libGL error: failed to load driver: i965 3:32 PM Emulator: libGL error: unable to load driver: swrast_dri.so 3:32 PM Emulator: libGL error: failed to load driver: swrast 3:32 PM Emulator: X Error of failed request: BadValue (integer parameter out of range for operation) 3:32 PM Emulator: Major opcode of failed request: 155 (GLX) 3:32 PM Emulator: Minor opcode of failed request: 24 (X_GLXCreateNewContext) 3:32 PM Emulator: Value in failed request: 0x0 3:32 PM Emulator: Serial number of failed request: 64 3:32 PM Emulator: Current serial number in output stream: 65 3:32 PM Emulator: emulator: ERROR: Missing initial data partition file: /home/ma27/.android/avd/Nexus_5X_API_27.avd/userdata.img 3:32 PM Emulator: Process finished with exit code 1 3:32 PM Gradle build finished with 2 warnings(s) in 6s 378ms ``` For further reference have a look at the following StackOverflow message: https://stackoverflow.com/a/40790339
120 lines
2.4 KiB
Nix
120 lines
2.4 KiB
Nix
{ pname, version, build, sha256Hash, meta }:
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{ bash
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, buildFHSUserEnv
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, coreutils
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, fetchurl
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, findutils
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, file
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, git
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, glxinfo
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, gnugrep
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, gnutar
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, gzip
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, fontconfig
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, freetype
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, libpulseaudio
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, libX11
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, libXext
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, libXi
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, libXrandr
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, libXrender
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, libXtst
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, makeWrapper
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, pciutils
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, pkgsi686Linux
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, setxkbmap
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, stdenv
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, unzip
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, which
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, writeTextFile
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, xkeyboard_config
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, zlib
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, fontsConf
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}:
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let
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androidStudio = stdenv.mkDerivation {
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name = "${pname}-${version}";
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src = fetchurl {
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url = "https://dl.google.com/dl/android/studio/ide-zips/${version}/android-studio-ide-${build}-linux.zip";
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sha256 = sha256Hash;
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};
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buildInputs = [
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makeWrapper
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unzip
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];
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installPhase = ''
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cp -r . $out
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wrapProgram $out/bin/studio.sh \
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--set ANDROID_EMULATOR_USE_SYSTEM_LIBS 1 \
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--set PATH "${stdenv.lib.makeBinPath [
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# Checked in studio.sh
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coreutils
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findutils
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gnugrep
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which
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# For Android emulator
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file
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glxinfo
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pciutils
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setxkbmap
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# Used during setup wizard
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gnutar
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gzip
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# Runtime stuff
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git
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]}" \
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--prefix LD_LIBRARY_PATH : "${stdenv.lib.makeLibraryPath [
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# Crash at startup without these
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fontconfig
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freetype
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libXext
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libXi
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libXrender
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libXtst
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# Gradle wants libstdc++.so.6
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stdenv.cc.cc.lib
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# mksdcard wants 32 bit libstdc++.so.6
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pkgsi686Linux.stdenv.cc.cc.lib
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# aapt wants libz.so.1
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zlib
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pkgsi686Linux.zlib
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# Support multiple monitors
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libXrandr
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# For Android emulator
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libpulseaudio
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libX11
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]}" \
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--set QT_XKB_CONFIG_ROOT "${xkeyboard_config}/share/X11/xkb" \
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--set FONTCONFIG_FILE ${fontsConf}
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'';
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};
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# Android Studio downloads prebuilt binaries as part of the SDK. These tools
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# (e.g. `mksdcard`) have `/lib/ld-linux.so.2` set as the interpreter. An FHS
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# environment is used as a work around for that.
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fhsEnv = buildFHSUserEnv {
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name = "${pname}-fhs-env";
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};
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in
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writeTextFile {
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name = "${pname}-${version}";
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destination = "/bin/${pname}";
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executable = true;
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text = ''
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#!${bash}/bin/bash
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${fhsEnv}/bin/${pname}-fhs-env ${androidStudio}/bin/studio.sh
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'';
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} // { inherit meta; }
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