nixpkgs/pkgs/games/polymc
edef ce162ecf4b polymc: use LD_LIBRARY_PATH, not GAME_LIBRARY_PATH
Since 1.4.0, PolyMC simply uses LD_LIBRARY_PATH, rather than a custom
GAME_LIBRARY_PATH variable.

This change was made in , which also fixes the in-tree
Nix wrapper script to match.  updated our PolyMC to
1.4.0, but did not port the wrapper changes along.

The lack of LD_LIBRARY_PATH causes libpulse to be unavailable,
causing the sound issues observed in .

Change-Id: I4042f774c1fc804609dbaa3f4206ca0dd8ab20b3
2022-08-01 17:06:31 +00:00
..
default.nix polymc: use LD_LIBRARY_PATH, not GAME_LIBRARY_PATH 2022-08-01 17:06:31 +00:00